I'm a big fan of E-Wings, largely for fluff/lore reasons from reading too many Expanded Universe books (I know many of you don't like the E-Wing for many reasons, and that's fine; but I ask that we don't rehash that on this thread). I also love running mono-squads (squads with only one ship type), again for fluff/lore reasons.
So when I saw the announcement for Wave IV all those months ago, I immediately knew I was going to run a pure E-Wing squad when I got my paws on them.
I also like winning, so I've been trying to make the best EEE squads possible, and I went through a few ideas:
Three Knaves:
Knave w/ AdvS + Hull x3
99pts
The idea here is to take advantage of the powerful advanced sensors upgrade to make the Knaves powerful dogfighters, while increasing their durability with extra hull; a good upgrade on a 3 evade ship. It suffers badly from low PS however.
Black Boat
Blackmoon w/ AdvS x2
Etahn A'Baht w/ AdvS + VI
100pts
This list has more punch from EAB's crit ability, and has mid-low PS overall, while maintaining AdvS for better dogfighting.
Corran Chain / "E Train":
Corran Horn w/ Swarm tactics + FCS
EAB w/ swarm tactics
Knave
A swarm tactics chain coming from Corran. This list shoots early and hits about as hard as a EEE list can. It's main weaknesses are that it needs to fly in formation, and Corran is the key to the list; he is an obvious target and once he's gone the list is crippled.
Yesterday I ran this list to pretty good effect at my local club:
Corran Horn w/ FCS
EAB w/ PTL + R2 astromech
Knave
This list suffers a little bit from lower PS, but not excessively. EAB gets PTL for increased survivability and the R2 for good green options coming out of stress. Corran and EAB are both big threats and compete for the enemy's attention.
I won both my games, but that may have been more due to Phantoms in both games that sucked up a lot of my opponent's points but didn't perform well.
Is anyone else out there flying EEE? What do you fly and how does it perform?
Edited by Babaganoosh