Hi folks,
I am wondering if someone has the same problem like me.
I've played DH for the first time last weekend and after a couple of hours my players got very frustrated. They rolled skill tests and because the typical characteristic is 30-40% they failed very often. In the rules the table says (Easy +30% to Very hard -30%). So even for an easy task the chance for an average human characteristic (26-35%) is only maximal 60%. Seems to me wrong. Should be more like 80-90%.
So, we will raise the characteristics in our next gaming evening by 15-20%, but I would like to discuss other options.
So, I would be happy if some of you have some ideas or comments.
SGB.