Guys, I think I just broke the meta.
Ten Numb + Marksmanship + Ion Cannon + Adv. Sensors
The build starts off at 40 with he above setup and there's room to add Biggs and Etahn, decked out Han, Z-Swarm w/Cracken. You can even exchange Adv. Sensors for an FCS to even better increase the likeliness to hit something or even add an Engine Upgrade for more movement options.
Ten Numb's ability with an ion cannon will force Phantom players to either evade or arc dodge applying pressure to their strategy and making their moves much more predictable. Basically just super-focus with Marksmanship and ion things, then play cleanup the next turn with the rest of your squadron and keep on ioning them. Maybe when the /E mod comes out, put a Tactician in there with him to stress and ion things.