So right now there are allot of different ships and combinations for 95-100 points. What I want to know is how many combinations. I think Imperial will be easier to figure out then rebels.
right now for imperials, you have 48 different pilots
29 of them are unique
18 of which can take an EPT (however 3 non uniquie can bring EPT)
18 EPTs (1 unique)
all ships can be modified with 6 different loadouts (however intercepters can take 2) what makes this even more confusing is you would never have a munition failsafe on any one who is not packing a missile.
oh and if you decided to pack a double bounty hunter, only 1 of them could choose to have 1 of 3 choices.
I havent even gotten into all the ships that can load missiles, crew, bombs, or sensors.I realize at this point, it is near impossible to do without a computer, so I wonder, does anyone have a program that can crunch these calculations?
To make things interesting, if anyone is able to do these calculations (and able to show the math) I will send a ship of their choice to (us only)
Edited by Torresse