Han shot first

By hanasolo, in X-Wing Rules Questions

Hello I have a question about combination of Han and a Gunner.

Using Han's abillity I can reroll dice whenever I want?

For example I got 2 hits but opponent got one evade, so I decided it is not got enough for me I reroll with Han abillity and got 1 hit. Resolving this I got no damage on the ship so I can use gunner? Is this correct?

The rules for the combat phase, on pages 10-11 specify when dice can be rerolled/modified. Basically you roll attack dice, then modify/reroll them then defender rolls defense dice and then modifies/rerolls them.

So, no. Once the defender has rolled green dice, the opportunity to modify the red dice is over (although the defender should be making certain you have a final result before he rolls. Picking up the green dice and rolling them so fast the attacker can't even read them much less decide on modifying them would be very very bad form and probably count as cheating)

Thanks for response.

Common beginner's mistake is everybody rolling dice at the same time. Follow the dice roll/modify sequence in the Combat Phase carefully, and you can't go wrong.

The rules for the combat phase, on pages 10-11 specify when dice can be rerolled/modified. Basically you roll attack dice, then modify/reroll them then defender rolls defense dice and then modifies/rerolls them.

So, no. Once the defender has rolled green dice, the opportunity to modify the red dice is over (although the defender should be making certain you have a final result before he rolls. Picking up the green dice and rolling them so fast the attacker can't even read them much less decide on modifying them would be very very bad form and probably count as cheating)

Kept happening in a game I was watching once. One of the players kept rolling green dice too quickly. Wasn't malicious or underhanded though, they were just both new players. Thing is though, it mattered. He would roll defense dice and get several evades before the attacker had decided whether or not to spend tokens on the attack.

The rules for the combat phase, on pages 10-11 specify when dice can be rerolled/modified. Basically you roll attack dice, then modify/reroll them then defender rolls defense dice and then modifies/rerolls them.

So, no. Once the defender has rolled green dice, the opportunity to modify the red dice is over (although the defender should be making certain you have a final result before he rolls. Picking up the green dice and rolling them so fast the attacker can't even read them much less decide on modifying them would be very very bad form and probably count as cheating)

Nothing drives me more nuts when someone rolls the moment I roll my dice. You have to wait to see if in going to modify and etc.

When this happens, I use the "special hell" glare because this is far worse than talking in the theater.

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if my opponent rolls his dice before I've decided of I'm gong to modify or not he's picking hid dice back up, waiting for me to decide if I'm modifying them or not & re-rolling his dice. Luckily in my gaming group we all give enough time for our opponents to modify their dice

Well if they are new maybe. But in a tournament game which I've seen it done, if you roll before I modify it stays, and thanks for making my focus decision easier.

New players id let it slide. More experience players as they should know better

But even in games like risk I hated it. We would roll our dice in the same box and guy defending would throw his at the same time with mine hitting my dice which imo could change the out come.

Edited by Krynn007

if you roll before I modify it stays, and thanks for making my focus decision easier.

Yeah the whole point of the defender rolling dice after you modify the attack dice seems to be to make the decision more difficult.

If I roll 3 hits and a focus, and the defender only has 2 HP left, should I use that focus token or not?

Well if he's going to roll 2 evade dice it's not a easy question, odds are I'll get at least 1 damage though but maybe not both, I use that focus and I know I'll get 2 though.

But if the defender rolls his evade dice before I decide and gets 1 evade, it's a much easier decision.

if you roll before I modify it stays, and thanks for making my focus decision easier.

Yeah the whole point of the defender rolling dice after you modify the attack dice seems to be to make the decision more difficult.

If I roll 3 hits and a focus, and the defender only has 2 HP left, should I use that focus token or not?

Well if he's going to roll 2 evade dice it's not a easy question, odds are I'll get at least 1 damage though but maybe not both, I use that focus and I know I'll get 2 though.

But if the defender rolls his evade dice before I decide and gets 1 evade, it's a much easier decision.

I have to disagree with this. The attack sequence is defined in the rule book. You all know it, so I won't repeat it here (if you don't know it, go grab your rule book. I'll wait).

If the defender rolls defense dice before the attacker modifies his dice, the former is breaking the sequence. This is not a missed opportunity or a misplay; it is an illegal roll because it is outside its timing window. The defense dice should be re-rolled.

I have to disagree with this.

That's fine, there's nothing in the rules really to cover this that I can think of. So unless FFG puts out a FAQ or other ruling it would be up to the players or the TO to decide what to do.

There's no need. As he stated that roll can't take place at that point in time. It doesn't even exist as far as the rules are concerned.

if you roll before I modify it stays, and thanks for making my focus decision easier.

Yeah the whole point of the defender rolling dice after you modify the attack dice seems to be to make the decision more difficult.

If I roll 3 hits and a focus, and the defender only has 2 HP left, should I use that focus token or not?

Well if he's going to roll 2 evade dice it's not a easy question, odds are I'll get at least 1 damage though but maybe not both, I use that focus and I know I'll get 2 though.

But if the defender rolls his evade dice before I decide and gets 1 evade, it's a much easier decision.

I have to disagree with this. The attack sequence is defined in the rule book. You all know it, so I won't repeat it here (if you don't know it, go grab your rule book. I'll wait).

If the defender rolls defense dice before the attacker modifies his dice, the former is breaking the sequence. This is not a missed opportunity or a misplay; it is an illegal roll because it is outside its timing window. The defense dice should be re-rolled.

Happens again not my problem.

If he rolls before I finish my modify of the dice and he rolls 3 blanks, not my problem.

Regardless of he rolls all evades or blanks, I'd almost consider this borderline cheating

Ya he shouldn't. Maybe he is new so I've got no problem telling him. After that is not my responsibility to hold another players hands.

Plus who's to say someone wouldn't try to abuse it in some way

"oh I thought you were done. Well I'll just reroll my two blanks "

No, I don't think so. Learn to wait

Edited by Krynn007

Hello I have a question about combination of Han and a Gunner.

Using Han's abillity I can reroll dice whenever I want?

For example I got 2 hits but opponent got one evade, so I decided it is not got enough for me I reroll with Han abillity and got 1 hit. Resolving this I got no damage on the ship so I can use gunner? Is this correct?

No, you cannot. Once the defender has rolled, you cannot modify dice. If you use gunner/Luke after, then yes.