Alright, quick summary. My friends love to RPG, and this is our first EotE campaign. We have an opportunity to throw together an extra night tonight and I want to take this as an opportunity to flesh out their characters, back stories, and do a mini encounter to help them get a grasp on the rules. We've all played D&D and apocalypse world, I don't think it'll be too hard to get them up to speed. What I need to figure out is a good quick modular encounter I can run to accomplish this, hopefully one that helps start off the story without restricting me from designing a good plot, which I haven't sat down to do yet.
Here's where we are so far. I strongly, STRONGLY dislike pre-fab campaigns. Haven't used one since I was a kid. I decided to use the excellent session 0 rules from beggingforxp to create a setting with my friends on Wednesday:
Here is what we came up with. Nimban could use some fleshing out, but they will be starting on Kwenn and that is very well done so I have plenty to work with for a mini encounter to teach the basics of the game. I apologize for the length, I got a bit carried away:
https://www.dropbox.com/s/e03rswod6wwx7sl/Campaign%20Setting%20Overview%20-%20spoilers.docx
So, my idea for tonight is to have a middle man for the Duke that they are used to working with (they would start as regular small-time smugglers that stop frequently at Kwenn for jobs) start them on a re-skinned version of The Corellian Shuffle from page 140 of Suns of Fortune. At the end, if they are successful in keeping all the stickers in place it would prove them to be trustworthy, and perhaps allow them to move up to the level of accepting jobs from the Duchess. I figure that leaves my options well open for creating the rest of the story, and does a solid job of starting us off and teaching a lot of the mechanics.
Thoughts? Any other encounters that might work well here? I'll run with what I've got for now, but any advice is super appreciated. Thanks!