Certainly players are welcome to weigh-in, but as a GM’s definition will have more influence on the game, I am reaching out to them, specifically.
I have seen many threads that enter into this discussion but none that focus on it (correct me if I missed it) so I figured I’d start one.
I am curious as a budding “Edge of the Empire” GM (veteran GM in other games), born-again “Star Wars” fan and armchair philosopher… How do you define the Force in your games?
The canon material has been (by design) vague which empowers us, as storytellers, to interpret somewhat freely within the mechanics (or even outside of them, for some of us).
In my games, there is no “light side”. There is only the Force.
The Force, in its most natural and tranquil state, is the cycle of life and harmony of the universe… but it has a dark side. Death is not that dark side. Not when it merely ends one cycle to make way for another. A predator killing to feed itself is not that dark side nor is prey killing to defend itself. These are all simply facets of the Force.
The dark side comes (and, yes, there will be various notable exceptions that I won’t go into, here) in the interactions of the Force and sentient beings (more so, but not exclusively, with Force Sensitives). Sentient beings have more choices than other forms of life. That is their natural way and in keeping with their facet of the Force. However, the power to choose (and, more dramatically, interact with the Force by choice) is what dredges up the dark side of the Force. Yes, the so-called negative emotions are a part of our nature (and thus tied to the Force) but our ability to reject them and find a different way is our nature, as well.
The Jedi might argue that choosing to transcend our negative nature is our “truer nature” and thus the correct harmonious path.
The Sith might argue that denying the so-called negative emotions is the truly unnatural act.
The fact that both schools of thought have produced powerful Force-wielders can be taken (in my games) as evidence that both arguments contain merit.
That said, in my games (and, in my opinion, Lucas’ intent) the "truth" is that of the two the Jedi are far more correct (but not 100%).
My favored (but by no means the strongest) evidence is the notion of “hard to see, the dark side is”. The Force is an outgrowth of harmony and the dark side runs counter to the harmony and is just enough “outside” the natural flow that it becomes obscured.
Continuing with the idea that the dark side is “wrong” despite being rooted in aspects of our nature, I reject various theories that “bringing balance to the Force” is a balance of the light side (which I don’t even really think exists) and the dark side (which I characterize as an “incorrect” path)… despite acknowledging that some canon evidence to that effect does exist.
“Wrongness” may be the opposite of “correctness” but the Force isn’t balanced by striking more discord within it.
The balance that Anakin brought to the Force, at the risk of sounding a bit Pollyanna, was hope. Hope that when we morally fall that we can rise again.
The Jedi obviously saw falling to the dark side as a spiritual “death sentence”. They were wrong. Anakin did terrible evil and came back. The fruit of the obsessive attachment that drove him to the dark side lit his way back. The galaxy may not ever know what happened in that moment and certainly wouldn’t appreciate it (he killed countless but saved his own son… big deal) but we as an audience know.
More importantly, Luke knows. Luke revered the Jedi but had none of the baggage that a life of indoctrination brought the Order over THOUSANDS of years. He had no reason to see Vader as fully irredeemable (just mostly). With the Jedi and the Sith so sure that once you fell you fell for all time, that little glimmer of goodness in Anakin went unnoticed. Luke was pure and sensed it and learned what hope could do. That philosophy will guide the new Jedi he trains.
“A New Hope”, indeed.
Edited by Aluminium Falcon