Original Boba Fett

By DAWHIPPA, in Star Wars: The Card Game - Rules Questions

Is there a certain combination of units or objectives that make him worth using? He gets some good cards (mandalorian armor) blaster pistol) outer rim hunter but it just seems like he jjust he's gets get more often than not due to two health. And if you lose a edge battle he's not very good at all. If he could capture any unit he damages I think he would be great. Idk maybe I'm doing it wrong. Suggestions?

The trouble with core Boba Fett is that he costs 4 and doesn'thave a very useful ability for that cost. His ability sounds nice but more often than not, he destroys the unit you want him to capture. Despite this, I like including 1 copy of his objective set in my decks. He is decent at the force struggle for S&V, blaster pistol is awesome, and if Boba isn't viable to play, he's three icons for an edge battle. Most of the time I don't end up paying him when I play Scum. Suggestions for using him are when you really need to win the force or when you have enough resources to play him and his armor in one turn.

He himself as a unit may not be the best, but I like to run his OS for Blaster Pistol (preferably on Trandoshan Security Teams) or Mandalorian Armor (works well on lots of S&V Characters like Jabba or Zuckuss). Bounty collection is great in a consistent capture deck (It's basically a better version of Pay Out)