How do you fly the E-wing?

By Wraithdt, in X-Wing

Etahn + stealth + r2f2 is a lot of points to just keep to the sidelines and buff with. Also because of the way his talent works (i.e. in front of him) he's gonna mix it up eventually.

You make a good point, but he does not need to rush into combat, let the fodder do that

I don't. I'm Imperial.

I'm not exactly speaking in the abstract here. I've flown ordnance laden A-Wings, and I was not impressed.

Did you try it with PTL/outmaneuver A-wings with proton rockets?

PTL gives focus ánd evade making them survivable.

Oumaneuver boosts the feeble 2 red A-wing dice just that bit they need.

Proton rockets cost a mere 3 points and make facing an A-wing at rb1 a massive threat. Heaven forbid they get to rb1 in your side or rear.

Also note that I think that these A-wings would benefit from not having an E-wing accompany them but another 2 A-wings.

Trust me; the most fun you can have with your pants still on. :D

But the topic was what to fly with a E and this is what I have played.

Etahn + VI + Sensor jammer. Not let me down yet.

^ +

2x blue squadron pilots

Airen

100pts

Also note that if they hunt for/at the A-wings odds are you are succeeding.

The e-wing with PS10 and regenerating shields is among the scariest ships to face in an endgame...

This is so true. I've been flying with/against a squad that uses Corran+VI+FCS+R2-D2, and if he survives till the endgame (which he usually does) he just sort of just mops everything up.

I had great success last night using two bare knave squadron as support for the falcon. Just used them as I would rookie xwing pilots, and that extra agility dice made a big difference.

My dice were running hot all night though, so that also helped.

I'm not exactly speaking in the abstract here. I've flown ordnance laden A-Wings, and I was not impressed.

Did you try it with PTL/outmaneuver A-wings with proton rockets?

PTL gives focus ánd evade making them survivable.

Oumaneuver boosts the feeble 2 red A-wing dice just that bit they need.

Proton rockets cost a mere 3 points and make facing an A-wing at rb1 a massive threat. Heaven forbid they get to rb1 in your side or rear.

Also note that I think that these A-wings would benefit from not having an E-wing accompany them but another 2 A-wings.

Trust me; the most fun you can have with your pants still on. :D

But the topic was what to fly with a E and this is what I have played.

I've done it with PtL and other ordnance on Greens. If I can't survive long enough to fire a missile at range 2-3, there's little chance of me making it into range 1.

R7-T1 is neat with Enhanced Sensors. Combine that with outmanuver and things can get interesting with ethan. Bank boost before your manuver with a target lock. Then k-turn so you have a good chance to get a locked ship in your arc with lowered agility

You mean Advanced Sensors right? And how had I not thought of that combo. It comes in the stupid box... Nerts.

WOW and it works on those generics too.

I'm not exactly speaking in the abstract here. I've flown ordnance laden A-Wings, and I was not impressed.

Did you try it with PTL/outmaneuver A-wings with proton rockets?

PTL gives focus ánd evade making them survivable.

Oumaneuver boosts the feeble 2 red A-wing dice just that bit they need.

Proton rockets cost a mere 3 points and make facing an A-wing at rb1 a massive threat. Heaven forbid they get to rb1 in your side or rear.

Also note that I think that these A-wings would benefit from not having an E-wing accompany them but another 2 A-wings.

Trust me; the most fun you can have with your pants still on. :D

But the topic was what to fly with a E and this is what I have played.

I've done it with PtL and other ordnance on Greens. If I can't survive long enough to fire a missile at range 2-3, there's little chance of me making it into range 1.

Weird. Thus far my A-wings are amazingly survivable.

Also two very big advantages on the proton rockets; you need no target lock; just a focus, and it is a focus you do not need to spend in order to fire the rockets too! Add outmaneuver and your opponent is scared to have a ship in rb1 of your weedy little A-wing.

YMMV. (and it clearly does)

I've been giving the E-wing a go lately, specifically Etahn w/PTL + Adv S + R2 Astro and I haven't been doing well with it. I'm pretty sure its due to the way I'm flying him as I keep landing him into bad positions and trying to fly him like an Interceptor/A-wing by coming in from the flanks. After a few humiliating attempts with him I came to realize that maybe I should be flying E-wings more like an X-wing or an Adv S B-wing instead. Interestingly enough I have had a little more success with Corran Horn as I fly him in a more conventional way.

So, what are your thoughts on it? How do you fly the E-wing in a way that works and is effective for the hefty points you pay for it?

You'd actually be surprised what PtL and R2 Astromech can get you. (That astromech grants you the Interceptor's much vaunted 2 hard green)

R2 Astromech is rapidly becoming one of the best single points you can spend (on an X-wing or E-wing anyway) in my local meta, as stress dealers pop up a little more. Plus the green hard-2 is a great maneuver to have on an X-wing (so is green soft-1 on an E-wing).

I've not yet had much airtime with the E-wing, but I will try to fly it like an A-wing by slapping on PtL and R2. With all the actions and the combination of the X-wing/A-wing maneuver dial I believe it is quite possible to fly it as both. It stands to see if the barrell roll actually can replace the boost, but we'll see. I've mainly flown one list, which is Tycho, Arvel, Green sqd with homing missiles, stealth device and PtL where possible. So I've got plenty of experience with A-wings.

Trying to figure the E-Wing out at the moment. It's a pricey little beast.

I'm thinking Garven, Blackmoon & 2 Blues...

Just for fun and to get a crash course in the E-wing I'm going to try this list:

Corran Horn - R2, Advanced Proton Torpedoes, Push the Limit, Advanced Sensors, Stealth Device

Etahn A'baht - Same

For a total of 99 points.

Had a game last night friend used e-wing again he took ptl forgot about the stress and did a red move, I took advantage and made him move into soontir`s arc and ripped into him reducing him to his last hull point, due to a crit he lost green turns so he went wandering off into empty space for a few turns by the time he was in position to attack I'd killed 3/5 of his ships and only lost an interceptor.

I genuinely think it's too fragile for what you pay it can dish it out but can't take it, one bad turn will see it vaped.

That's a super edge-case scenario, though. I mean, I can set up pretty much ANY ship for a next-turn-death scenario if the other player dials in a red while stressed.

I just played a phenominal game with my fiance last night where I flew Ethan with Advanced sensors R7-T1 and Outmanuver, along with a pair of rookies and an assault missiled bandit with munitions failsafe. She flew turr, dark curse, and a deadeyed Fett with recon specialist and assult missiles and adv torps.

On turn two Ethan was down to one hull from missiles and next turn she adv torped the headhunter. I thought it was over but i managed to get a range 1 hit on shieldless fett with a hit and 3 crits and destroyed it completly.

My new thoughts are that while the e-wing is a sweet ship and fun to fly, it costs too much for only 3 shields and 2 hull. I squeaked that win in by luck and really good flying. His pilot skill is too low for an elite pilot and until I could manuver out of fire arcs I had to contend with 3 enemy ships who got to shoot before me. Obviously your milage may vary but I don't think I would run that build in a tournament.

Fairly new to the game but i decided to pick up an E-wing as one of my first ships. I had thought with the three agility dice and evade he could be a little more front line but I really think he has to be kept yo the side to maximize hos ability.

I'd also possibly like to try to keep him and someone like Airen Cracken together. Allow etahn to barrel roll for better positioning with his firing arc and then pick up an evade token as well

The problem for me is that it is such a good ship any player worth his salt is gonna look at it and see a pretty scary threat that your opponent sunk alot of points into and needs to be dealt with. For the ammount of points you spend on it and the ammount of defensive options, it can be destroyed pretty quickly. The upside was with Ethan I basically one shotted a slave one, but I barely won in the end. All I had left was ethan and a rookie at 1 hull apiece. I will admit that dealing 6 points of damage to a shieldless slave one was freaking awesome though.

I don't fear it really its just more of a priority than a z-95 but less of one than wedge.

Etahn + advanced sensors + push the limit + R7-T1 (41 pts).

Extremely expensive but it brings a lot of versatility.

Etahn + advanced sensors + push the limit + R7-T1 (41 pts).

Extremely expensive but it brings a lot of versatility.

It does but it loses out to every elite pilot out there. Unless you're playing a bunch of low ps builds it gets tough to put ethan in the right spot without taking alot of fire. Don't get me wrong it's a blast to fly that. Just watch out for high PS builds

I fly mostly Imperial but I have been flying Coran Horn with PTL, EU, FCS, and R1 Astromech. The ship flys like an Interceptor and with PS 8 you can arc dodge very well. I look at this build as the Rebels Soontir Fell. The FCS is for the double tap in the combat phase. The support mix has been a mixed bag of X's and Z-95's. Having an Interceptor with 3 shields is quite a treat. This build hits very hard when you double fire and most of the time you do not take any return fire when flown as a flanker.

Corran + FCS + Marksmanship
Biggs + EPT droid +VI
Luke + r2D2 + Draw Their Fire

Flys like 3 ship rebels, hits like 4 ship rebels if done right.

Edited by Stryker86

Corran + FCS + Marksmanship

Biggs + EPT droid +VI

Luke + r2D2 + Draw Their Fire

Flys like 3 ship rebels, hits like 4 ship rebels if done right.

I like this. What would you swap Biggs' EPT droid and VI for if you don't have the EPT droid?