This list is purely for fun, but it takes advantage of a mechanic I've never seen anybody use before. The squad is
Bandit+assault missiles+munitions fail safe x4
Outer rim smuggler
Assault missiles:
If this attack hits each other ship at range 1 of the defender suffers 1 damage
(It's doesn't specify friendly or not)
The idea is to ram the ORS into a swarm or when a phantom is in range one, target lock your ORS with the bandits and then unload your assault missiles on your own ORS. anything within range 1 of the large base ORS is suffering 4 damage.
Things 4 damage insta-kills
Tie fighters
Tie interceptors
Tie phantoms
A-wings
Z-95
Things four damage cripples
X-wings
Hwk 290
Tie-advanced
E-wings
(I named the squad Magikarp because it really only has two attacks, SPLASH, and then when it runs out of missiles FLAIL)