You guys really should look at the squad rules... They accomplish what you want. And minion s die on behalf of the pcs
I disagree. Its "NPCs as ablative armor". Yeah, the player characters are important because its their story, but I kind of draw the line at PCs using NPC lives as an HP stat. Unless you want to run a game that is 99% the players roleplaying writing letters back to the families of the pilots they got killed. If I play a game that has the characters with a squadron, I would want that squadron to be NPCs they can interact with, not ones they expect to die so why bother.
Also, it takes away from being a super badass fighter pilot if you NEED squad rules to even survive. We can make characters that could take out a dozen stormtroopers alone with enough XP. The same for starfighters is just not really true.
I haven't finished the thread yet but IMO when you are referring to the bolded part above you are referring to a character who has pilot talents. Someone with a high skill is good, but to be a "super badass fighter pilot" you need talents.
edit: heh, just realized how old this thread is.
Edited by Ahrimon