If you added a non-Star Wars ship to the game...

By Crabbok, in X-Wing

What would you add?

I'd add a TARDIS

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Small base obviously, probably the smallest model in the game.

It'd be a support ship with no weapons, 3 agility, and 8 hull. It also deploys on turn 3, but can deploy anywhere I want. It could take up to three crew, systems, and an astromech.

For Pilot abilities, once per turn it could stop a single ship within range 1-2 from attacking.

haha this is a good thread. I like.

I'd have to add Eagle 5.. it's a classic!

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lest see... probably the shuttles dial with 5 hull / 5 shields. 1 att 2 agil

BSG Raiders and Vipers.

I'll offer up a semi-serious answer, and nominate the Starfury. Would a 0 K-turn be too much?

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to me, three ships come to mind....

Last starfighter "Gunstar"

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Space Above and Beyond Hammer head

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And, Macross.... Vf-19 to start...

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.....and I'll form. The Head!

Voltron

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Starts out as 5 small base ships which when at range 1 can converge to form a large base "Voltron". He has only range 1 but can take 3 actions per turn and has a base attack of 5 (so 6 attack dice).

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Heart of Gold.

definitely Great A'Tuin

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it would be a support ship with random magical events, and an ability to slow time and rewrite history

Edited by sigidi

Serenity

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Edited by Lucky Loser

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Hmmm...the Mk.II Viper from BSG, the Starfury from B5, aaaand the Bubble Fighter from Lost in Space!

And i second the hammer head:

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The Hammerhead from Space: Above and Beyond.

And almost anything from Wing Commander...

There's also a lot of cool game stuff...

Raiden, Gradius, Ikaruga, Zaxxon, Tracker, Descent....

SF Mara from Freespace 2

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To me there is no more iconic Shivan fighter craft; either that or the Nephilim or Nahema bombers

All the unsolved mysteries of Freespace-franchise surround the Shivans who until this day remain both faceless and enigmatic (not to mention powerful)

EDIT: Stats would be around 3 3 1 3 for the Mara, 2 1 3 7 for the Nephilim (Turrets and Torpedos not included) and 2 2 2 4 for the Nahema (Torpedos not included)

(Shivan ships have superior agility, firepower and shielding but their hulls are paperthin compared to both other species in the Freespace universe; needless to say they rely heavily on numbers)

EDIT2: Since we are adding videos now:

http://youtu.be/Zh03K9soHfI?t=2m35s

Edited by 0rph3u5

ANY of the ships from B5, especially the White Stars!

Edited by Wh0isTh3D0ct0r

The Normandy from Mass Effect.

Ha, I actually made a card for my pick a few weeks ago.

Swordfish II from Cowboy Bebop:

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BSG Raiders and Vipers.

This and...

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Zero (left) or Epyon (right).

Adapt action: May alternate between flight mode and mobile suit mode.

Flight mode: Normal fight dial, forward firing arc, etc.

Mobile Suit mode: "Short" flight dial. White 0, white 1 K-turn (maybe white 0 K-turn?). All white 1's (turn, bank, straight). Max straight of 2. 360 arc (handheld cannon). Can use beam saber melee attack on targets in base contact (something nasty like 5 dice).

Edit: Missed Crabbok's Voltron post in my excitement to reply. He knows what's up! XD

Edited by Skargoth

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Heart of Gold.

The Heart of Gold is 150 metres long. It is shaped like a running shoe, and it is generally rather white. - THAT ISN'T RIGHT. BLOODY HOLLYWOOD.

aaaaand rant over.

and now you got me thinking, this could be it's own game:

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I would love a Pkunk fury, Chmmr avatar, Syreen penetrator (never knew they were called that, lol on the name), or Orz nemesis.

As the pkunk to be able to shoot you would have to shout Nitwit! Stupid! Loser! Baby! Dodo! Fool! Idiot! Jerk! Moron! Nerd!

Edited by sigidi

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Absolutely mental upgrade cards would be needed for the different weapon options.

You guys already posted what I like, particularly the Hammerheads from SAAB.

That Hammerhead is very much like the Pirate Faction thingies I love.

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These ships should be in X-Wing if they (when they) do The Black Sun.

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Neat huh?

:)

Edited by Joe Boss Red Seven

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