For Rebels, I like the Falcon even more now with the massive threat of Phantom Shenanigans impending on the tourney scene.
So....lets make Han even tougher to rise to the challenge...
HAN SOLO (62)
-Expert Handling
-Luke Skywalker
-c3po
-Hull Upgrade
-Millennium Falcon
TALA SQUADRON (19)
-Assault Missle
-Munition Failsafe
TALA SQUADRON (19)
-Assault Missle
-Munition Failsafe
-100pts
Solo has all the toys. If he is going to be shot at, he has access to evade tokens to keep his ship in running order. Expert Handling as per normal. Normally another hit point is garbage on AG1 but may be worth it here with all the extra protection.
Phantom Swarms will want to hit the falcon with multiple (5?) Academy Pilots to shred it so the phantom can do it's damage. Tie Fighter swarms are JUST what the Assault missles are all about. Tala Squadron just a point more for two more PS keeping the missles at a good PS to gain target locks. Munition Failsafe to make sure they arent wasted.
Another nice thing this list will do is really mess with all the rebel lists in tournament that use Biggs. Break your formation or eat Assault missles. Again...at PS 4 you shouldnt be able to 1-shot them before they get off.
Sure...after the missles are gone Solo has to do the heavy lifting...but isnt that what HSF is all about? Yea sure, I know....62 pts is a lot to lose if Solo goes down...but we all know how hard late moving falcons are to get rid of....and 3po only makes that harder.
Anyway, critique away....
Edited by Deadshane