Epic play, E'than, and some do's and don'ts

By Seanamal, in X-Wing

So I had my first real epic game yesterday. I flew rebs, which is weird for me off the bat as I generally prefer imps and my opponent generally prefers the rebs. It was a 300 point game and we both decided to go with quality over quantity. I deployed a fully loaded Tantive iv, and kitted out wes, Etahn, ten numb and blount. he had kitted out jendon, jonus, rhymer, krassis, whisper and a pair of royal guards. We ran out of time (more specifically I ran out of time) and called it a draw with a seriously damaged firespray, rhymer, and royal guard, and shieldless Etahn and mostly intact tantive left on the board. If we had one more round it would have decided the game. But I digress, this wasn't meant to be a battle report.

First off Etahn is a BEAST. His ability may very well be one of the most unbalanced and overpowered ones in the game. Pairing him with Wes and Ten practically guarantee inflicting a critical hit against a target each round. Owing in large part to that ability the firespray was limping around the battlefield with 4 critical hits at the end of play.

Second, Deadeye is a MUST INCLUDE on Blount. Owing to pilot skil order he was never able to establish a useful target lock to unleash his assault missiles.

Third, The cr-90 does not feel like a ship. More like a special set of rules that you have to manage. I found it to be annoying and distracting and not terribly useful. I'd rather swap it for a bunch more fighters.

I think the cr-90 in particular requires a player to be fluent in the huge ship rules if you're going to use it for epic play. I've found the campaign missions that come with the corvette to be handy in introducing the ship by itself before adding additional fighters.

I partially agree with the CR-90 part, because I'm not used to it yet. I'm still getting accustomed to all the rules and learning how to fly it well.
E'tahn is a bamf. Plain and simple.

IF and only if I were flying JUST the cr-90, than maybe it wouldn't feel so cumbersome. But having to switch mental gears between fighter combat and the various handling issues that accompany the cr-90 is too taxing. Also it's lack of speed and maneuverability paired with it's blindspots make it too easy picking without a fighter escort so you have to field it with escorts which brings us back to the initial problem.