Getting ready to start a new game online. I sat down to start taking notes for new adventure ideas and I became curious how others go about the process of putting story together.
Do you start small and grow?
How detailed is your story, before play?
Do you try to keep your players "on the rails"?
Do you use the three act structure and modern story beats?
If you're on the fly GM, how do you avoid painting yourself into a corner?