Hey all, it's been some time since I've made a topic for one of my favorite EU fighters and I sorely think that it's time to re-evaluate and implement some new ideas into the game. For those who don't know the TIE Hunter, here we are below.
http://www.x-wing.pl/wp-content/uploads/2014/06/tiehunter5ra.jpg
http://www.swleague.ru/_pu/2/81034580.jpg
The TIE Hunter was developed for the exclusive use by the elite Imperial Storm Commando squadrons. They're capable of high speeds and tight turns while also boasting a small profile and heavy loadout, including ion cannons, hyperdrive systems and modest shielding. However, their wings, while capable S-Foils like the Rebellion's X-Wing and B-Wing designs, would not gain enough power while in high speed mode to allow the weapons to fire simultaneously.
Base Stats
Attack: 2 (The double front laser cannons are the same as the TIE Fighter)
Evade: 4 (A very small profile, even smaller than the A-Wing)
Hull: 3 (Standard allows of the TIE Fighter series)
Shields: 1 (Shields are included, but weak. This is also for the sake of game balance)
Actions:
Target Lock, Focus, Boost, Barrel Roll (They're extremely fast, and require Target Lock for use of their torpedoes)
Upgrade Bar:
Cannon, Torpedo, Torpedo
At the moment I'm thinking of the base cost, and I'm open to suggestions. I thought about giving them a System slot upgrade but was unsure if that would be too powerful. Is 22 Points for a PS 1 pilot reasonable for a bar slightly better than the Advanced X1 but not as good as the Interceptor?