The spirit of this game is to always say yes, but I find that I have a lot of trouble with this when it come to one of my players.
He plays a slicer. Worse, he plays an over optimized slicer with 5 Intellect and 4 Computers plus Slicer talents to minimize difficulties and remove setback dice. And he insists that the whole galaxy should be set up like Watch_Dogs. He wants to slice enemy ships and vent their oxygen to space in a single round. I've explained to him that Star Wars technology is usually analog and that systems are disconnected from each other because it's all meant to last for centuries and be easily repaired because the galaxy is so huge and dirty and dangerous, but he isn't getting it. I also don't want to crush his character or turn this into a battle of wills.
How have some other GMs handled this issue?
Edited by Brometheus