This is a question about how your roll dice and how they are adjusted. Like, is there an order to it.
Currently, I usually tell the attacker that they must roll their dice, then make all adjustments they want. So, using "Focus" to turn eyeballs into hits. Or cards that might adjust other aspects of the attack. After that, I do any adjustments I'm allowed.... Like making them reroll dice or what not.
Now here's the tricky part. If I've done that and let's say they have a target lock they didn't use.... Can they now use that target lock to roll bad dice results they got from the "reroll" adjustment I made them go through?
Example.
Attacker rolls :: Hit - Miss - Eyeball
Defender :: Adjust that hit to an Eyeball.
Attacker :: Use Target lock to roll :: Hit - Hit - Miss
Is the above allowed to happen? Or must the attacker make all adjustments they can and then they are done period? I guess, this seriously comes into question with a specific card [can't remember which right now] that allows the "Defender" to turn an "Attacker's" HIT into an Eyeball. This dice is now locked in that it can't be "Rerolled." However, can the Attacker say "AH HAH! Well I'll just use my "Focus" to change that eyeball back into a hit!!!" Or are they not allowed to react to that?
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Another question... Which has to do with Han in the Falcon. It says he must roll as many dice as possible again if he chooses to reroll. That includes any hits he got too right? He can't just re-roll results he didn't like?
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Thanks for the replies, for those who reply. ![]()
