Offical AoR CRB impressions thread?

By jonamok, in Star Wars: Age of Rebellion RPG

True that kind of reminds me of an old Imp character (At least starting out.) I played in two campaigns set in different timelines While he knew the Empire had problems and there was a lot of corruption in it he felt (at least initially) that those problems could be fixed within the system and that the rebels were just making things worse. (Didn't help his view on the rebels that his father was a fighter pilot killed fighting CIS holdouts a few months after the Empire was established while his mother was a Sienar ship designer killed when an Alliance commando team raided the research complex she was working at a few months BBY.)

In one timeline he became a frigate captain a few weeks ABY who spent the pre-Endor period escorting convoys, hitting pirate bases, and attacking Alliance convoys. After Endor he became a Star Destroyer captain than eventually an admiral and an Imperial Remanent Moff.

In the other he became a Star Destroyer captain in Death Squadron than eventually shortly before Endor he received direct orders from Palpatine to kill several hundred civilians whom Palpatine viewed as a security risk for one of his pet projects. He refused, used the Imperial military training feat to repel Palpatine's attempt to use the Force to compel him to carry out the order. (The GM thought this was hilarious.) than ran like hell and defected to the Alliance because he realized just how high the corruption in the Empire went. (He didn't know the DS II was a trap obviously.)

Edited by RogueCorona

Something I haven't seen mentioned on here is that the starting credits that come with choosing a base are considerably lower than in the beta. Perhaps in an attempt at balance with the ability to lower Duty for money.

My friend is also convinced that at one point in time the Ithorian bellow was tied to an Agility-based resilience skill, but I can't find any evidence to that.

Something I haven't seen mentioned on here is that the starting credits that come with choosing a base are considerably lower than in the beta. Perhaps in an attempt at balance with the ability to lower Duty for money.

My friend is also convinced that at one point in time the Ithorian bellow was tied to an Agility-based resilience skill, but I can't find any evidence to that.

I wasn't aware of the Base credits. Interesting.

the Ithorian bellow was originally tied to the "Ranged (Light)" skill but was changed to resilience early on in the Beta updates.

For me, Eff-You was the nadir of the EU, the very lowest scraping of the barrel. It was everything I disliked about the direction the franchise had taken in the last 20 years. In fact, it almost read like a retcon parody. If you wanted to make a satire of all the things that were wrong with the EU, it would look something like Eff-You.

Actually, I thought the point of FU was to make a parody. That they cranked force powers up to 11 to have some fun. That nobody should expect Jedi to be that powerful. The problem is that people do want their Jedi to be that powerful and it really ruins the fun when you have to reign in their expectations.

I agree that the way things have been going that Jedi have become super powered gods. Which is terrible because then all the normal characters need to be cranked up to 11 just to compete. Personally, I view that over the top stuff, like FU, to be a movie from the universe. In universe they will tell tall tales that will get blown out of proportion. Jedi can pull starships out of orbit just like George Washington cannot tell a lie. Which is to say, they are both myths.

As for the FU story, I had always heard it was decent. This board was the first time I ever heard it wasn't any good. Perhaps I should play it for myself one of these days.

4. I feel like they could have differentiated the equipment more in both EotE and AoR. I would have liked to see unique stats for Imperial Arms and Armor in this game.

I agree. Although I would've been happy to see a rebranding and keep the same stats. Heavy Clothing you say? We call that a Rebel Uniform.

So far I only have two impressions for the book. The first is that the Alderaan picture is brilliant. The second is the picture for the Trandoshan pimp, er, information broker.

As for the FU story, I had always heard it was decent. This board was the first time I ever heard it wasn't any good. Perhaps I should play it for myself one of these days.

There's a novelization of the game. I recommend that if you do not want to purchase the game.

As for the FU story, I had always heard it was decent. This board was the first time I ever heard it wasn't any good. Perhaps I should play it for myself one of these days.

There's a novelization of the game. I recommend that if you do not want to purchase the game.

A book about a game based on the background from a movie............... :huh:

The Force Unleashed was well named.

Rather than allow themselves to be held back by the constant whining voices saying Jedi are Too Powerful, Too Anime, Too Awesome, they just went out to make the coolest Jedi they could make and screw the haters.

Would that more people allowed their imagination to be Unleashed from the weights holding them down.

As for the FU story, I had always heard it was decent. This board was the first time I ever heard it wasn't any good. Perhaps I should play it for myself one of these days.

I personally rate the FU story about the same as I rate very bad fan fiction. I like a couple of the characters it introduced, neither being Starkiller, and think it showing the early Rebel Fleet using R-41s rather than just Z-95s and Y-Wings was cool. Other than that there is one chapter in the novelizations I like and it didn't appear in either game being set shortly before the second game began

The Force Unleashed was well named.

Rather than allow themselves to be held back by the constant whining voices saying Jedi are Too Powerful, Too Anime, Too Awesome, they just went out to make the coolest Jedi they could make and screw the haters.

Would that more people allowed their imagination to be Unleashed from the weights holding them down.

Unlimited protagonists make for boring stories. Threats are contrived and unconvincing. It's why a Superman movie will never do as well as a Batman movie.

I'd be pretty happy if F&D used Batman as a model for Jedi.

By day they are an ultra rich Coruscant Playboy and his ward enjoying the luxuries afforded elite Imperial Society. By night they fight crime don costumes and use the Jedi arts they learned from an ancient master in hiding to bring justice to the undercity as Kraytman and Nerf...

Edited by Sylpheed

That you think a character as lousy as Monobrow Boy is 'cool' says a lot about you, Erik.

None of it good.

What is it the kids say?

“Based means being yourself. Not being scared of what people think about you. Not being afraid to do what you wanna do. Being positive. When I was younger, based was a negative term that meant like dopehead, or basehead. People used to make fun of me. They was like, ‘You’re based.’ They’d use it as a negative. And what I did was turn that negative into a positive. I started embracing it like, ‘Yeah, I’m based.’ I made it mine. I embedded it in my head. Based is positive.”

The Force Unleashed is based, and that is why I like it.

Anyway... back on the subject. The FU reference in this history section is really quite small, I found it almost in passing, with so much other material describing the rebellion in detail. I think the base on Yavin IV was interesting although I'd like the chance to read through it a bit more.

Of course, certain sections draw from the larger pool of source material that we saw in Edge of the Empire. Many of the weapons and write-ups are the same. There are a few additions here and there, but before we slam it for repetition, do remember that the three part system is designed to be three different but cross-compatible game systems. The write up for the Blaster Rifle in EotE is the same as it is in AoR.

I like how different worlds in each of the regions are highlighted. I found it fascinating that Byss is mentioned in the book, but any character knowing of Byss' existence would be in big trouble just for knowing about it. Granted, probably a jane average Imperial Officer wouldn't know a think about Byss either...

I need to give it a more in-depth read. So far, I like what I see. In my EotE group, a new player that's joining us is taking a Toydarian Soldier/Medic :) Granted, he's taking Obligation rather than duty, as his background is distinctly not rebellion-focused.

First impressions... Aesthetically pleasing, I like the art alot. Content... The fluff was a nice refresher and offered some new bits. Solid. I bought this for the duty table, ship stats, and career trees. It delivers on that front. I get the whole "3 Game" deal, I really do... but it's frustrating to buy a product that is mostly a repeat of information I already have. Really don't want to beat that dead horse more but it wasn't money I spent gladly. I am looking forward to the next sets of career splats, adventure modules, and sourcebooks. There is a lot more value for me personally with those products.

Edited by GMmL

That you think a character as lousy as Monobrow Boy is 'cool' says a lot about you, Erik.

None of it good.

Remember, he's a troll that's only out to get reactions from people and spam threads.

Just ignore him, and move on to more interesting posts.

Edited by Donovan Morningfire

It is a fantastic looking book, a great deal of material but the one thing included in the beta has now doubled and become even worse in the core. This I have against it is what drives me to get rid of it and drop all of FFG Star Wars material.

It is a fantastic looking book, a great deal of material but the one thing included in the beta has now doubled and become even worse in the core. This I have against it is what drives me to get rid of it and drop all of FFG Star Wars material.

I don't suppose you'd be willing to translate this to something that allows anyone to have the foggiest idea what you're saying?

Remember, he's a troll that's only out to get reactions from people and spam threads.

Just ignore him, and move on to more interesting posts.

Yeah, I should know better than to bite; apologies Donovan.

I think F&D will have reasonably balanced Jedi, whether Erik likes it or not.

It is a fantastic looking book, a great deal of material but the one thing included in the beta has now doubled and become even worse in the core. This I have against it is what drives me to get rid of it and drop all of FFG Star Wars material.

What's the thing, man? What's the thing? I've just triumphed on my Coercion roll, so you gotta tell me.

BUT WHAT IS THE THING?

476740cc_box.jpg

WHATS THE THING!?!?!?

It is a fantastic looking book, a great deal of material but the one thing included in the beta has now doubled and become even worse in the core. This I have against it is what drives me to get rid of it and drop all of FFG Star Wars material.

Curious as to what this "one thing" is that's got you so irritated.

I love the book, and think that even though the duty system is (at it's core) an inverted obligation, that it works much better. The reward system tied to it is great, too. I'm really excited to put it to use.

I think my players are going to struggle with whether they want to create new characters, or shift the direction of their EoE characters. Should be interesting.

The art is fantastic, new sections are great, I'm overall very happy with this.

Oh, and yeah, a TON of it is the same. I pretty much expected that, though; it's a core rulebook. All the rules/basic items/core classes and races have to be there.

On a side note, I thought FU, even with it's faults, did capture the Star Wars universe well.

Not only that, I think it inspired a wealth of intrigue for me about The Dark Times, which I find to be some of the coolest parts of Star Wars history. Think about it: no established Rebellion, most citizens happier than they've ever been that the war is over, imperial spies and inquisitors slowly extending their reach across the galaxy, and no where to turn...

Except, yes, instead of being someone incredibly vulnerable during that time, you were a Starkiller Sue, with a PROXY Sue to go along for the ride.

Regardless, I think for all it's faults, they did a great job shaping the era, and even though the specific plot points suck, the general overview story I'm cool with (note: these comments are only for FU1, never played FU2)

Also, I can also remember 3 other instances where the specific plot points suck, but the general ideas were great (can you say prequel trilogy?)

Let the hate begin! :)

Every single sentence of that made me cry.

Great, now my make-up is running.

Great, I have now derailed the thread with stupid comments about make-up.

I am sorry I did not mean to make anyone cry, it was just my opinion. Or was it the grammar that made you cry? I will freely admit I am not great at writing my thoughts out.