150 point Lambda and Interceptors, advice needed

By JBouthietteJr, in X-Wing

Hey y'all, I'm trying to put together a list to play with my casual buddies. We do 150 point squads, and while it might seem silly, I'm really trying to make something worthwhile with a Lambda and four Interceptors. My working list right now is:

Captain Yorr

Engine Upgrade

Ion Cannon

Soontir Fel

Push the Limit

Carnor Jax

Push the Limit

Turr Phennir

Push the Limit

Royal Guard Pilot

Push the Limit

The concept being keeping Yorr somewhere centralized where he can occasionally eat the stress PTL is giving all the squints. Ion Cannon on Yorr for some board control, squints flying around, causing havoc while staying out of arcs.

The list as stands has 7 points left, probably(?) best put into crew for Yorr. I was thinking a Rebel Captive and Recon Specalist, though I'm not sure how much focusing the Lamba will be doing between boosting and holding stress.

Anyways, any advice on how to use those last points, or tweak the list to be a bit more playable? I still feel pretty green at the game, but am committed to running squads with themes that appeal to me.

In all honesty, Squints don't need Yorr to shed stress. Their dial is so green heavy that I would go with something like this:

Fel w/ PTL+ Stealth Device (33)

Carnor Jax w/ PTL+ Hull Upgrade+ Royal tie title+Shield Upgrade (36)

Turr Phennir w/ PTL+ Stealth Device or V.I. Depending on how you intend to use him the latter will give you a couple extra points to play with. (31) with PTL 0r (29) with V.I.

Royal Guard Tie /w PTL (25)

Captain Yorr (24) IF you still want to run the shuttle.

total: 149 points.

If you run V.I. on Turr in place of PTL, you can add a Targeting computer to Fel with Royal guard title.

Edited by Moore1980

Also, remember that if Yorr eat's Soontir's stress, Soontir doesn't get the green maneuver.

With Squints, I prefer Jendon. Interceptors with free Target Locks as a 3rd or 4th action (depending on the pilot) HURT.

drop the ion cannon on yorr, put adv sensors on it. shuttle with adv sensors+EU is nuts. especially for keeping up with those squints. I agree with the above sentiments though, Yorr isn't exactly the best to put with the squints, cause they pretty much laugh at stress. gives you 10 pts, throw hull upgrades on your 3 interceptors to temper the glass cannon (make them less likely to break). Thats the hate in my love-hate relationship with interceptors. They die so easily.

I'm working on an escalation list that has Jax and Phennir, with hull and shield upgrades. Hopefully will be devastating.

Edit: I meant to say drop Yorr down to an OGP, gives you a total of 10 points for upgrades.

Edited by Edrahil135

Thanks for the suggestions, guys. I like the idea of using Jendon. I like the Interceptors, but I guess I haven't effectively played them well enough with PTL to know how good their maneuvers are concerning greens, so if I don't need Yorr for stress, Jendon away!

Should I be padding Jendon up a bit to really get TL's going, with ST title and Weapons Engineer? Or should he be fine on his own? I know that's point that could be spent on hulls and stealth devices for the squints, but I figured I'd ask.