So, I've been reading through the rules again after my first session as GM with my new group, and I've still got a few questions. First, what's a good amount of credits with which to reward my players, representing their Alliance paycheck? Second, is it reasonable for me as GM to make melee attacks an opposed check? Third, my Players spent an inordinate amount of time making medicine checks; at one point, out of combat, they used three consecutive rounds/turns to heal up. Is this rules-legal?
Any advice?