Hi all,
I'm experimenting with lists in the Escalation format (60, 90, 120, 150) and wanted your thoughts on the following.
Wave 1 (59/60):
- Colonel Vessery (35)
- Omicron Group Pilot (21) + ST-321 (3)
Notes: I haven't tested this combo out quite yet, but on paper I love the synergy. This seems to be a fairly robust list for the points - 8 shields and 8 hull - with good firepower. Plus, at 59 pts, I have an initiative bid.
Wave 2 (86/90):
- Colonel Vessery (35)
- Omicron Group Pilot (21) + ST-321 (3) + weapons engineer (3)
- Academy Pilot (12)
- Academy Pilot (12)
Notes: With only 31 points available, the two TIEs are added to round out the numbers. Weapons engineer is simply to keep Vessery's targets guessing. Once again I have points left over for an initiative bid, and, crucially, an extra four points to spend next round...
Wave 3 (120/120):
- Colonel Vessery (35)
- Omicron Group Pilot (21) + ST-321 (3) + weapons engineer (3)
- Academy Pilot (12)
- Academy Pilot (12)
- "Echo" (30) + advanced cloaking device (4)
Notes: Now you see what the extra four points bought me. I haven't played with Echo yet but because of the nature of escalation (which seemingly makes it somewhat hard to add hard counters to the Phantom past the first wave), he seems like a good fit here. If I had dropped weapons engineer in the previous list, I'd have enough to give Echo veteran instincts and maybe another upgrade. Thoughts?
Wave 4 (150/150)
- Colonel Vessery (35) + engine upgrade (4) + heavy laser cannon (7)
- Omicron Group Pilot (21) + ST-321 (3) + weapons engineer (3)
- Academy Pilot (12)
- Academy Pilot (12)
- "Echo" (30) + advanced cloaking device (4) + veteran instincts (1)
- Howlrunner (18)
Notes: Several upgrades and Howlrunner round out the list. Vessery gets an engine upgrade and HLC, which, combined with the OGP, means he should be able to bring 4 target-locked dice to bear on every single turn, even if he's stressed (which he ought to be able to avoid with the engine upgrade). Echo gets veteran instincts because apparently high pilot skill phantoms are pretty good, and Howlrunner does Howlrunner things.
Thoughts?