Interesting read. (Outside link)
http://www.afewmaneuvers.com/_/afm-articles/x-wing/meta-analysis-regionals-results-and-wave-4-r178
Based on successful numbers taken from the article does this spell a needed change in the game mechanic? I know there are many other matches that go unrecorded. For example I have had pretty good luck with a 5I, TIE Interceptor wedge and diagonal line.
I know Lt Blount with cluster will be a good swarm buster with Wave 4 and the TIE Defender and Phantom have yet to make their marks. But if this ends up being a trend, will FFG end up making new rules or game dynamics to make more variety in the win percentages?
For example:
- Release of more Area of Effect (AOE) weapons.
- Possible piloting extra cost for each pilot over every X ship.
- Instead of list tournaments. Start creating "Iron Chef"-like tournaments. Such as all rebels have to use 1 HWK or Imperials have to fly at least 1 TIE Advance in their lists?
- Create Ships that can do "ramming" damage or Kamikazee type ships.
- Arena type tournaments where instead of points you can use 3 ships of the same size/type as your opponent. Loading them out as they are fully capable.
I know folks talk about what new ship will change the game, but it doesn't look like that is happening. Unless wave 4 makes some HUGE impact, I can only see changing the dynamic to try and create some more variety in the winners circle and encouraging breaking from the same old same old.