Hi all. I reasently got AH and have now played it twice, and im having some mixed motions right now.
First game was with 2 friends (3 players all in all). We played against Azathoth. Long story short, we lost because Azathoth woke up. Main thing was just that the game took almost 6 hours to play. (it did include one pizza-run and ofcourse some manual-reading for it being the first game to us all). It was fun however but it started to feel pretty tiresome at the end.
Just now I decided to playtest it solo. I chose to draw 2 random investigators (Private investigator / Dilettante) and a rangom AO (Nyarthalotep). Again long story short, game took 3 hours to start from finish. Nearly no downtime at all. Gates kept popping up and at some point I realised, that I was not going to be able to seal them. So I collected the last clue-tokens and just waited for the AO to wake up. After a whole lot of gate bursts it finally did, and I blasted it right back quite easily. Other investigator used shotgun and the other one had .45 and both had enough clue-tokens to survive his attacs. Neither investigator got knocked out during the game.
Afterfeeling being: I like the game. Atm im not just liking it as much as Id want to. On both plays the theme has been the same: run on gates, try to close them and run to the next one. Theres nothing wrong with the theme, just I have this feeling that something is missing. Theres a constant pressure of "keeping the game moving", or it again takes ages to finish. And it just feels that theres not that much to do around Arkham, lack of variation so to speak.
My questions being:
1) How long does your games usually last and how do you minimize the downtime? Do you guys take actions at the same time? (that on the other hand starts to feel pretty "mechanical" pretty fast, insted of involved playing). Or do you all just spend 4-8 hours on each session?
2) Id like to make the game more immersive and fun to play. Iv been reading about dunwich horror and I know its a great expansion. I just like to know that does it actually make the basegame more fun to play or is it just "more of the same greatness"?. As I said, Id like to get more variation/feeling to the game, and in that sence does DH add anything else worth mentioning than the injury/madness cards? even with all these cards, the basegame feels a bit too simplified to me when it comes to things to do. =p
3) Does the expansions (mainly DH) make the game much longer?
As I said, I like this game. I just want to make it even more fun and enjoyable so that my gaming-group also finds the enthusiasm to play it.
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