When playing with 'The Gauntlet' alternative ending, how are the encounters in the inner region treated? For example, one player is on the Plain of Peril, and he succeds with his Nether Realm card encounter. A replacement card is drawn for the next player to encounter. On the next turn another player then crosses the Portal of Power. In what order shall he/she face the card/player already on the Plain of Peril? Say she wants to have a battle with the player already there to steal his Talisman or other object of interest. Is the character encounter or the card encounter resolved first? Also, on any other space in outer-/middle region, encountering a character prevents the 'attacker' from encountering the space. Is this also true for inner region; i.e. can a player skip encountering a Nether Realm card on Plain of Peril/Valley of Fire/Crown of command by encountering the player instead? This seems to be against the rules of The Gauntlet, but in line with the basic rules.
If, on the Crown of Command, a player draws Nightmare (same craft including bonuses as the player) and the Nether Drake (craft 6), can he turn back or must he stay and lose (unless he has the Cross to destroy Nigthmare) and thus lose the game? I guess the question is: if you go from the Valley of Fire to the Crown of Command, while there are Nether Realm cards that you cannot beat, are you still considered to be 'on' the Crown of Command, i.e. you cannot turn back as per the regular rules, or do these rules apply after you have successfully encountered the cards? And if you in fact are considered to be on the Crown of Command, would you not win the game since The Gauntlet states that the first player to reach it and survive is the winner?