To be fair, an opponent insisting on spending time on counting damage cards should be guilty of stalling and at least get extra time awarded for the match. Losing because your opponent wasted a bunch of time and you couldn't finish the match is not fun.
Tournament rules permit a player to validate their opponent's Damage deck as part of the prematch procedure.
Yeah, but those same rules clearly state that as being something generally done before the start of the round time. Without going into the rest of what the OP is speaking of, I have to be honest and say it sounds to me like someone was trying to eat up time here. Though it does leave me with some questions, the chief among this being did that same opponent do that to every other player? Did he do it in your first game? Did you have to explain the Ion thing to him in that first game?
No, I didn't have to explain in the first game which is what I found strange even though I ioned his large ship twice. I don't think he was consciously stalling (or was very good at hiding it) but I was pretty annoyed that he wasn't feeling any urgency to set up and get the game going.
What I should have done was mentioned this and asked for more time, but was too upset to do so at the time.
You should had insisted that if he wanted to do that after the clock started, that a judge should be the one counting cards to not lose any time, or give you extra time that it will take. To be honest, sometimes you need to be the one saying no, it doesn't matter if it is not ill intentioned on his part, but what is really fair.
Anyways, congrats on the good results, and i can feel you for that kind of anti climatic ending.
I did ask could he get someone else to do this, because time had started, but he was adamant.
I'm not so upset about losing per-se; If I wanted to WAAC I would have just accepted his offer if so. it's outflying the opponent
and losing due to timing/stalling that I'm upset about.
The OP has not given enough details to determine how much time there was for completing the prematch procedure. If little time was given, then his opponent has the right, at the start of the match, to validate the Damage deck in a timely manner.
The OP was under no obligation to explain how ion tokens worked. It was the Top 8 of Regionals Tournament, played using Premier Rules. His opponent should know the game's rules.
The OP could have called the TO and explained that his opponent's lack of understanding was not helping to progress the game at a reasonable pace.
'Fly Casual' does not apply to teaching your opponent the rules in the Top 8 of a Premier Rules level tournament.
I understand that Premiere Rules tournaments have different codes of conduct, but it's a small community and I knew he was a new player (in fact I gave him a few pointers during the week), If he was experienced or a regular opponent I wouldn't have given any such leeway.