Hello,
there's a lot of posts on the colonies, about the 90 day cycle or the growth of colony.
but I have question about the phase before the establishment of the colony, the mustering ressource phase.
What I understand:
- you have to discuss with players to make a list of required stuff (manufactorum, vehicles, several prefabricated hab, 10 pickaxes, cord, millions of salted biscuit)
- to buy the big stuff (manufactorum, space station) you create role play objective for the colony endeavour (with achievement points)
- for stuff your dinasty lack for (by example, a lab) you ask for an acquisition test
- for stuff you can found in your dinasty (equipment, ships, star charts, surveys, functionaries) you ask for an acquisition test (and this is where I need your expertise).
What I don't understand:
p102 of "Stars of inequity" about the acquisition test to find requisite materials among dinasty's asset; what means "makes a standard Acquisition test, modified by Scale, craftmanship and availability" ?
This test is for buying lot of different stuff, so what for the scale ? the million for salted biscuit or the several for prefabricated hab ? same for craftmanship, what if i want premium salted biscuit and crap hab. The point is this is an important test cause it can reduce the cost in PF of the colony (to a mximum of 4 point) and I dont know what to put as a modifier (-10, -30 ?).
"A RT may only make this internal Acquisition test once during the course of a colonial endeavour." Does that mean that the test is for all the stuff ? and then what is the modifier ?
or does that mean that the Rt can choose to make the internal test for, let's say an old truck, have a big modifier on test, succeeding easily and reducing the cost of the colony by 4 point ? because he has buy an old truck...
How you handle that ?
(PS: I hope you all understand me, english is not my first language, i can try to rewrite confusing sentences on demand.)