While I'm brainstorming:
Force Move + 3x Magnitude + Manipulate = Turn the safeties on enemy weapons on four at a time.
Requirement: 2 Force pips.
Force Move + Manipulate = Activate any grenades an enemy happens to be wearing in the open.
Requirement: 1 Force pip.
Force Sense + Upgrade Ability + Double Aim = 4 Blue added to combat checks
(+Precision blaster pistol/rifle + Quick Strike 2 = 7 Blue Dice for my scout)
Requirements: 2 strain + Commit one Force Die
Force Move + Pull + Strength 1 + Magnitude 1 = Bash two enemies together.
Requirement: 3 Force pips.
Edited by Seiito