Yeah, after reading MajorJuggler's thread and having seen them in action, I'm generally far more concerned about Chewie w/ Falcon, Gunner, Threepio and four Bandits than Phantoms. That's 29 health to burn through, plus the extra damage resistance that Chewie gets from both Threepio and the Falcon title. You have one hour to kill it, while taking 3-4 Gunnered dice attacks from the Falcon and 2-3 dice attacks from the swarm. If you go for the Bandits, big deal, they're 12 points. If you go for the Falcon, the bandits will nibble you up.
Honestly, I'd go after both. But not stupidly. Assuming something like a 3-4 ship Imperial build, I'd send a chunk of it against the most opportunistic Headhunter and my best "anti-falcon" ship against the YT. Thin out the attack dice coming your way while not saving the YT for last. In my experience, the Headhunter has had tremendous trouble withstanding even a modicum of focused fire. To date, I haven't fought against one that has lasted past 3 shots, and most have died in two. It would not take long for such a strategy to really dwindle the number of arcs/dice i have to worry about turn by turn, assuming they're not making extraordinary evade results.