So I'm hoping when I write this article I can inspire other people to write a guide on how to play their favorite characters. Talisman is a casual game and fun for all ages, but it can be competitive as well if you get the right group of friends. Nothing is set in stone with a game with so many random factors, but I feel the design of Talisman and the turns it's taken with development of many expansions have opened up quite a bit of strategy.
My personal group of friends likes this game so much we get around to playing it about once a week. We always manage six players and once in a blue moon we have five. We always play with all the expansions and all of the content. We don't have access to Danse Macbre, or the Standard Crown of Command Ending cards or the two promotional cards but everything else is there.
We used to decide on an alternate Ending. The Basic Crown of Command Ending has been very unpopular with us, so we use Crown and Scepter sometimes. The most popular ending with us is Pandora's Box, followed by the basic "Confront the Dragon King." Space on the Dragon Realm board that replaces the Inner Region. That being said, Alternate Endings are a wild card that will most often have the biggest impact on the game when it's 80% finished. If you play with Hidden Endings as my group has now progressed to, the random factor increases triplefold as a player and as far as strategy is concerned, there is very little prep you can make with so many variables. (Stocking up on Gold for Thieves Guild, stocking up on Fate for A Hero Rises, being the guinea pig that's afraid of flipping over the Horrible Black Void, etc. )
So you mileage may vary.
Now the only other thing we do, is we draw three random characters. But our houserule spin on it is that you can trade your character cards with someone else, if they want to trade. We haven't had any real problems with this, as everyone always seems happy with what they get, while players that dislike certain characters, can sometimes veto them from being used. (Alchemist). This is how i've manged to play the Dragon Priestess a lot. My initial reason for using this character was I drew the card and thought to myself. ".... Errrr... big boobs I can look at all game. This game is so random whatever character I draw will matter little." and I went on to a world where I discovered how powerful and annoying this character can be, while the rest of the players at my table overlooked the threat of this character time and time again.
So with the introduction out of the way, I'm going to begin my blog on the actual character below