Hey all. Been awhile since I've done 40k roleplay, so looking for insight on putting together a Techpriest for a campaign coming up. As I understand it, they're at a pretty high xp level, and I'll be starting around half and earning more xp until I catch up.
Rolled for stats, and they're fairly average. 41 toughness, 38 weaponskill, 26 willpower and 25 strength are the only real notable ones, I think.
So, I guess I'll kind of lay out what I'm thinking so far, and we can discuss from there. On the defensive side, the plan is to stack up on armor for sure, since there's a lot of talent options out there for the Techpriest. I think I'll also start with Sub-dermal armor as one of my bionics. I'll definitely pump the toughness at least a couple of times, but I'm not sure if I should pick up some dodge and agility as well or not. I'd like to save the xp, but a lascannon would seriously ruin my day.
For offence, I like the idea of mainly fighting with my mechadendrites when on foot. I dunno, it just seems classy. Servo arm is really handy utility, and nice melee backup. For my other free bionic I'm thinking a ballistic mechadendrite with something fairly general-purpose like a Hellpistol or maybe a Ripper pistol. I also like the idea of trying to get an integrated flamer at some point for more of that 'walking weapons platform' feel. Plus I don't think the squad has anybody who uses one, and they're handy.
I'll also be picking up some non-combat stuff, obviously, for repairing and lore skills. I'm also thinking about getting myself into Enginseer Prime, although firing off 4 heavy bolters or whatever seems like it might be over the top.
Anyways, any advice on raising stats or anything else I might have missed, fire away!