Only been playing for about a month, so I'm still figuring stuff out.
One of the first things that became clear was that 100 points was the de facto game-size. Incidentally, that left me slightly disappointed, because around ~125 seems like the sweet spot to me. I like unit upgrades over spamming extra bodies, though, no matter what game/system I'm playing, so that's probably just my personal bias showing through.
More recently, I discovered that 200 points seems to be the threshold for Epic games... which left me wondering; how are games in the 100-200 point range typically viewed? Is it commonplace to just use the equivalent of two combined 100 point squads, or do things like the Rebel Transport start to come into their own in this band? What would be the game-size threshold for the Transport to become both viable for the Rebel player, and still fair to the Imperial player?
How about board size? How many points before the 3x3 stops being ideal? Is the best step up from there a 4x4 or a 3x6? How many sets of asteroids do you use to fill out boards of those sizes?