I was wondering how people have or planned to use the Tie Defender. I am anticipating getting mine in the mail this week. Last night, I decided to give Rexler Brath a go on Vassal. My build:
Rexler Brath (37)
HLC (7)
Predator (3)
Stealth Device (3)
Omicron Group Pilot (21)
FCS (2)
Gunner (5)
Tactician (2)
Engine Upgrade (4)
Backstabber (16)
In the future, I'd give Rexler a hull upgrade instead of a stealth device. He had two hull left after two shots (and a defensive focus)! Not being able to take an evade means you can lose this point heavy ship rather quickly. All it takes is a few bad rolls. The 4K turn was useful, but I don't really know if it justifies the cost.
In regards to Rexler himself, I didn't use his ability that game. It certainly has potential, but the circumstances have to work out just right. You may need to use that focus to hit with your attack or hold it for defense. And if you're just picking off shields, the ability is useless. I think this ability will be most useful against large ships with a lot of hull and low agility. Personally, I'd rather have an ability that's always useful against any list, especially given the cost of the ship.
I wanted to know what people have thought of it so far for those who got one early or tried it on Vassal. I really want to like this ship but I feel like I'm missing something here. When I look at the E-Wing in particular, the Defender looks overcosted. I'd gladly trade the white 4K turn and canon slot for one less hull, a systems upgrade slot, an astromech slot, an evade action, and save three extra points!
Don't get me wrong: I'm not here to declare that the ship is useless or isn't worth it. I just want to share my opinion and experience so far and see what other's have experienced as well. There seems to be a lack of recent Defender discussions around here (Phantom be damned!).
Edited by oncogene