So I have done very well with the following build:
Wedge + PTL + R2
Biggs
Rookie
Rookie
But I find with so much anti weenie tech coming in (Predator) and stress generation, that this list isnt going to be doing as well for me as it has in the past. I also found that once Wedge is gone, the list tends to fall apart (of course, usually Biggs is gone by then too.)
So I was thinking about a new list. I tosses some ideas about making Biggs tougher defensively, but my recent experience with green dice reminded me why I hate them (I spent the last week running Echo and he kept taking stupid damage. One game he ate 2 hits from an Awing, at RB3, through an asteroid, all the while being cloaked. 6 dice without focus...)
So I opted to go more offensive than defensive. I also find that you pay a lot for Wedge and while his ability really works, its a lot of points to eliminate a fickle defense die.
I came up with the following idea:
Airen Craken + Squad Leader
Garven
Bigs
Hobbie Klivian + R2-A3
So now everything is PS5 and 6, so moving after and shooting before a good number of ships (this is important). And I find there is a lot of action synergy.
I loose 1 hull and 1 attack die with Airen, but I essentially gain a free squad leader. Target Lock + Focused X-Wings are vicious (hence why I put PTL on Wedge), so thats the idea.
Activation order:
Hobbie activates and gets Target Lock
Biggs activates and gets Focus
Garven activates and gets Focus
Airen activates and gives Garven Target Lock.
Firing Order:
Airen fires and gives Biggs Target Lock
Gaven Fires and gives Hobbie Focus
Biggs fires and camps or spends Focus
Hobbie fires. Give Stress to target. Spends Target Lock, removes stress. Camps or spends Focus.
If I am firing first, thats 3 xwings with TL and Focus each round. Thats a lot of accurate firepower.
Going to try this this week. Been runing numbers on it and it looks sound.
Any thoughts or ideas?