So has anyone here come up with rules concerning damage to armor over time? Like a staged penetration? Where over time the armor as it's breached becomes less effective and it's armor value goes down.
I was thinking of tieing it into righteous Vengence. Where if an attack breaches armor and a nat 10 is rolled on the damage dice, and it breaches the armor. The locations armor value is reduced by one.
Thoughts? Opinions?