Hello GMs!
Right now, I'm on kind of a quest to run a series of games that I own, but never really got a chance to play, or those that didn't get a fair shake. I've narrowed the list down to just over 40 games.
One of my players really wants to play the WEG Star Wars and I and another player are just dying to play EotE again! We all played the beginners adventure, and loved it!
What I would like to do is run the WEG as a prequel or set up to the EotE game, so that each gets played and everyone is happy. But in writing almost 40 adventures (some one-shot, some chronicle-length), and I'm drawing a blank as to how to tie the two seperate stories together. I have some ideas, but thought I'd ask you fine folks. Hopefully I can supprise my group with a differant style story than the ones I've done.
I'd like to seperate the stories far enough that the WEG character aren't involved, or perhaps they're just too old help much beyond mentoring.
What kind of adventure could a group in the past have a part in that would effect another unrelated(?) group in the future? What would you do?