After what seems a lifetime I finally got some of my D&D group to start to play EotE. The first week was a disaster when all but 1 person showed up which was fine by me so we could work on characters and we used the core books and the Char gen that OggDude made keep up the good work. The following week we had a better showing and my son's friends were eager to try it (they have never played a tabletop game like this...silly kids only played video games and of course they were all COD games...ugg) but after some character creation we started to finally play my story merged with the beginners story which is going off so so.
My son is the party leader (it just turned out that way he is the only one who can pilot the ship since he out ranks the rest of the group in that skill.) I just need to get him to come out of his shell and not let the Med-droid act like the party leader. (yeah I know a droid with a mouth who would have thought?) I took care of that after the game so the next time we play everyone should be on the same page.(a shame that an experienced rpg player would not help a newer player out and just take over like that,as a player I wasn't happy to see that and less thrilled as a father.)but like I said as the DM I have some tricks up my sleeve [insert evil laugh]
My only real question is how do I have the players make spot checks would I make them roll an Intellect check with whatever difficulty it is? EX: 2 intellect (2 green) vs 2 difficulty dice (2 Purple).