Hello Everyone,
Sorry if this question has been asked before but i did a basic trawl through and couldnt see anything before...
How do the other GM's & their players handle the ammunition on Voss pattern hellguns & hellpistols? In the IH it implies that Hellguns can either run off power backpacks (which i am going to assume are the capacitors listed in the errata...) or standard las-weapon energy packs, but mentions nothing about hellpistols needing capacitors.
1) If you can use a standard lasweapon power pack on a Hellgun, how many shots do you get as the basic rules just state "provides shots equal to the ammo stat of the weapon". So is this 40 (giving you ten shots) or can you use a lasgun pack (giving you 60 and thus 15 shots)
2) Whats the reload time on this? The basic weapon stats give 3 Full Actions (which me and my GM interpret as the time taken to change between capacitor units), but swopping a clip over on other weapons takes at most one full action.
3) Is there anything in any of the rules giving the weight of the capacitor unit?
4) If a hellpistol can run off clips or the capacitor, the current RAW makes the capacitor pointless, as a standard "hellpistol" ammo clip (costing 15 thrones) will give it 20 shots, exactly the same as the 50 throne capacitor, because the hell pistol doesnt burn ammo at the 4* rate the hellgun does. Is this right?
My current Gm (being more well read on the rules than me) thinks the backpack unit should give more shots (along the same lines as the backpack units for Meltaguns, Plasmaguns and Flamers).
Any thoughts?