This question is related to thermal detonators, but applies to any personal-scale weapon dealing damage to a vehicle.
If I understand correctly, scale from personal to vehicle is 10:1, which means that you need to deal at last 10 points of damage to damage a vehicle.
In the specific case of thermal detonator, that have breach 1, does it mean that...
a) an armor 1 vehicle is affected by breach, so full damage from td would be 20 + success (let's assume 1). So 21, between 10, 2 points of damage.
b) an armor 2 vehicle will suffer 1 point of damage (21-10 because of armor 1 -reduced by 1 by breach-, equals 11, so 1 point)
c) an armor 3 vehicle won't suffer any damage at all (armor 2 because of breach reduction, 21 points, converting to scale is 0.1 point of damage, so no applicable)
Are these calculations correct?