Hello i'm from a group which plays from time to time, but having problems due to inexperience.
First: Using Barrage talent while sitting in a spaceship's turret. The text says Using heavy or gunnery skills at long or extreme range adds 1 point of extra damage, but that range is personal or vehicle scale? So can my autoblaster benefit from barrage?
Second: If i roll a despair i can run out of ammo, but there is the spare clip talent in the Hired gun heavy which states i can't run out of ammo by rolling despair. However the assault carbine from dangerous covenants has an extra rule: Rolling two threat makes the weapon run out of ammo? How should this be resolved?
Third: What benefits carry over to the dice pool when dual wielding. For example my friend uses two vibrosword with accurate on each and defensive on each. Would he get both accurates on a dual swing and would he get the two melee defense while wielding both swords.
And a subquestion on this matter: Once he rolled 6 success and 8 adventage and a despair, which meant he sliced up our poor friend who was standing in engaged to the target. Thats clear the despair must be spent on friendly fire, but must he spend his adventage to crit on the poor guy or he is free to do whatever he wants?
I thank any clarification in advance. And i'm sorry if i ask something that was answered but i couldn't find the answer.
Edited by Naszerinted