Merely continuing a long running jibe. Don't get testy...
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Did you use the word "testy" on purpose?
It's one thing to say it looks like. . . the other thing. . . but that's just too much.
Merely continuing a long running jibe. Don't get testy...
![]()
Did you use the word "testy" on purpose?
It's one thing to say it looks like. . . the other thing. . . but that's just too much.
I would LOVE to see a Gozanti Cruiser, especially if it's in keeping with the new "Rebels" design (which adds that triangular "wing" to it and thus gives at least a FAINT tie-in with the Imperial Star Destroyer "wedge" look). I like the idea of something capable of carrying a couple of fighters; being able to carry and deploy a couple of starfighters might make for an interesting twist on things (especially if you're running a scenario that allows for "reinforcements"). I don't really see it as filling the "Huge" niche at only 41.8 meters (according to Wookieepedia), but I see it as being a decent guess for something that could actually be released at some point, given its modest size, possibility of filling a new niche, and that it could tie in with the new "Rebels" series.
I realize that the idea of having an Imperial Star Destroyer would be ludicrous, but I really hope that at some point the Imperial side gets a huge ship on par with the CR-90 or GR-75 -- and preferably one that has that Imperial "wedge" shape. if it's a completely made-up new mini-Star-Destroyer, I can deal with that; I've been hunting around (in vain) so far in hopes of getting one of those 20-inch Revell "Republic Star Destroyer" model kits, since I figured that would look great on the table, even if having an Imperial "destroyer" type craft at that size would necessitate the invention of a new type of ship.
I really DON'T want to see some sort of crazy "sliding scale" method of introducing an ISD where it is, say, a hollow model half again the size of a Corellian Corvette and we just pretend it belongs on the same board as everything else. The "fudged" scale of the Corvette and GR-75 Transport at least pass the "eyeball" test next to the starfighters, but thanks to the iconic opening scene of the original Star Wars movie, I just can't imagine an ISD that would fit on an X-Wing Miniatures table. (Maybe a special deluxe Star Destroyer set where it *IS* the table, but I could never afford that!
)
My highest hope goes toward the
Imperial Customs Corvette / Light Corvette
(180 m).
I've been inspired by the multiple scratch-builds and conversions on these forums (especially the one by Millennium Falsehood), and I've toyed with the idea of attempting such a project myself (albeit minus the cool light-up features and interior mini-dioramas). It has the wedge/triangle look that suggests "Galactic Empire" at a glance, but the twin-prong nose makes it distinctive and lets the viewer know right away that it's a bit different, and not a case of "We put a Star Destroyer on the table but got the scale TOTALLY wrong." Plus, the visual tie-in with the look of the wings on a TIE Interceptor looks pretty sharp, and it makes me wonder at what interesting rules possibilities there might be if it's made to be able to carry a smaller ship into battle, or perhaps dock and offer quick mid-battle repairs.
As for the
Imperial Research Ship (651 m)
: That looks like papercraft at best. If a model is going to be that huge, it had better be PRETTY-LOOKING, or I don't care WHAT stats they associate with it, I'm not going to shell out the money for it.
As for the
Imperial Vigil (? m)
: It DOES look nice, but I suspect there might be ownership/property issues if FFG attempted to make a model of a fan-invented ship. I can't find a canon equivalent.
As for the
BFF-1 Bulk Freighter (120.9 m)
: I love the idea of having detachable cargo pods that could be positioned separately. I've seen the Shapeways models, and it's a nice concept. I'm still holding out for something that's more immediately identifiable as Imperial, though.
The
Storm Commando Escort Carrier (? m)
looks cool, and again I like the idea of something that could potentially carry starfighters for particular scenarios. I can't find any canon length for it, so I hope that would just mean that FFG would have plenty of leeway on the details.
I find it more appealing than the similarly-named
Escort Carrier (500 m)
since the blocky "Escort Carrier" is ridiculously large, and the "Storm Commando" ship at least has some visual tie-in with a "Star Destroyer" look thanks to the front wedge area.
Nearly all the ships I have seen suggested are "fugly", with the exception of the Gozanti, IMO. What I want is one of Gosric's designs (available on Shapeways), either the
Asp
(
http://www.shapeways.com/model/2025147/asp-class-imperial-patrol-corvette.html?modelId=2025147&materialId=6
) or
Sentinel
(
http://www.shapeways.com/model/2025147/asp-class-imperial-patrol-corvette.html?modelId=2025147&materialId=6
).
By far, the best SW ship designs for sub-Star Destroyer classed Imperial ships. At least that's the way I see it.
I would LOVE to see a Gozanti Cruiser, especially if it's in keeping with the new "Rebels" design (which adds that triangular "wing" to it and thus gives at least a FAINT tie-in with the Imperial Star Destroyer "wedge" look). .... I don't really see it as filling the "Huge" niche at only 41.8 meters (according to Wookieepedia), but I see it as being a decent guess for something that could actually be released at some point, given its modest size, possibility of filling a new niche, and that it could tie in with the new "Rebels" series.
You have a good point there. I just did some checking on wookiepedia and the ghost, the main ship in Rebels, which virtually all of us expect to get made for the game, is listed as bigger than the gozanti. Both of them only slightly bigger than the decimator. So probably not huge ship material there.
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That is all.
Isn't that a rebel ship?
(Yes, I know it's really an Imperial ship that was stolen by the rebels, but I imagine that most do not.)
True, people naturally align that ship to the 'new' 'republic' and people's first thought was not associating it with the Empire, despite the Empire uses most of those ships.
The Storm Commando Escort Carrier (? m) looks cool, and again I like the idea of something that could potentially carry starfighters for particular scenarios. I can't find any canon length for it, so I hope that would just mean that FFG would have plenty of leeway on the details.
I find it more appealing than the similarly-named Escort Carrier (500 m) since the blocky "Escort Carrier" is ridiculously large, and the "Storm Commando" ship at least has some visual tie-in with a "Star Destroyer" look thanks to the front wedge area.
a description describes it to being the same length as the corvette, but if you actually measure the in-game model, you can see that it is over 150m.
its a good candidate, with a small hanger, prominent turrets, and a shape that's iconic.
Nearly all the ships I have seen suggested are "fugly", with the exception of the Gozanti, IMO. What I want is one of Gosric's designs (available on Shapeways), either the Asp ( http://www.shapeways.com/model/2025147/asp-class-imperial-patrol-corvette.html?modelId=2025147&materialId=6 ) or Sentinel ( http://www.shapeways.com/model/2025147/asp-class-imperial-patrol-corvette.html?modelId=2025147&materialId=6 ).
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By far, the best SW ship designs for sub-Star Destroyer classed Imperial ships. At least that's the way I see it.
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I know you didn't just call the Vigil fugly... yea son-of-a-Bleeep!!!
The Storm Commando Escort Carrier (? m) looks cool, and again I like the idea of something that could potentially carry starfighters for particular scenarios. I can't find any canon length for it, so I hope that would just mean that FFG would have plenty of leeway on the details.
I find it more appealing than the similarly-named Escort Carrier (500 m) since the blocky "Escort Carrier" is ridiculously large, and the "Storm Commando" ship at least has some visual tie-in with a "Star Destroyer" look thanks to the front wedge area.
a description describes it to being the same length as the corvette, but if you actually measure the in-game model, you can see that it is over 150m.
its a good candidate, with a small hanger, prominent turrets, and a shape that's iconic.
I'm really not sure I agree with the iconic-ness of the Storm Commando Escort Carrier, but I'm open to being convinced. Among which population do you figure this ship would resonate? It really does nothing for me in terms of trippin' the nostalgia triggers. Off the top of my head, I don't even know where it comes from.
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That is all.
Isn't that a rebel ship?
(Yes, I know it's really an Imperial ship that was stolen by the rebels, but I imagine that most do not.)
True, people naturally align that ship to the 'new' 'republic' and people's first thought was not associating it with the Empire, despite the Empire uses most of those ships.
It was shown in the films as a Rebel ship. However, when we're talking Epic scale (and the costs involved) it REALLY makes sense for some of the larger ships to be available to both factions.
Rebel Corvette/Imperial Corvette.
Rebel Medical Frigate/Imperial Escort Frigate.
While I wouldn't want to see the factions sharing starfighters, I think sharing Epic scale ships is perfectly logical and probably even necessary to make Epic scale accessible to as many players as possible.
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That is all.
Isn't that a rebel ship?
(Yes, I know it's really an Imperial ship that was stolen by the rebels, but I imagine that most do not.)
True, people naturally align that ship to the 'new' 'republic' and people's first thought was not associating it with the Empire, despite the Empire uses most of those ships.
It was shown in the films as a Rebel ship. However, when we're talking Epic scale (and the costs involved) it REALLY makes sense for some of the larger ships to be available to both factions.
Rebel Corvette/Imperial Corvette.
Rebel Medical Frigate/Imperial Escort Frigate.
While I wouldn't want to see the factions sharing starfighters, I think sharing Epic scale ships is perfectly logical and probably even necessary to make Epic scale accessible to as many players as possible.
A neb with cards for use by either faction and a few faction specific cards would work, would it come with a fighter for each faction that's the question.
A neb with cards for use by either faction and a few faction specific cards would work, would it come with a fighter for each faction that's the question.
Nah, I wouldn't have thought a Neb B would be packaged with an additional starfighter - it would be huge and expensive enough as it is (can you imagine the base it would be mounted on?)
A BFF-1 Freighter on the other hand,I could easily see that coming with an Assault Gunboat escort...
And an Imperial Vigil Corvette for the Tantive IV equivalent.
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These ships are doable in the same way that FFG did the Alliance Huge ships.
What do you all think?
omg YES! This thing would look fantastic as a mini, and the triangular feel is perfect!
Tonight, I was flipping through the newly released Age of Rebellion book at my local FLGS and lo and behold in the ship section was the Vigil-class Corvette.
For everyone who's seen the beta version of the book, I'm sure this comes as no surprise. However, it caught me off guard. I thought the Vigil-class was fan-made, not Canon and would never get such status.
But it's all there in print.
This seems like an almost guarantee that the Vigil-class will be an Epic ship for X-Wing.
Not only that, but there wasn't even a picture of the Vigil-class in the Age of Rebellion book, which leads me to believe that they want to keep it's final look a bit of a surprise.
And an Imperial Vigil Corvette for the Tantive IV equivalent.
![]()
These ships are doable in the same way that FFG did the Alliance Huge ships.
What do you all think?
omg YES! This thing would look fantastic as a mini, and the triangular feel is perfect!
I've been waiting for you, *Vigil*. We meet again, at last. The circle *of this thread* is now complete .
Tonight, I was flipping through the newly released Age of Rebellion book at my local FLGS and lo and behold in the ship section was the Vigil-class Corvette.
For everyone who's seen the beta version of the book, I'm sure this comes as no surprise. However, it caught me off guard. I thought the Vigil-class was fan-made, not Canon and would never get such status.
But it's all there in print.
This seems like an almost guarantee that the Vigil-class will be an Epic ship for X-Wing.
Not only that, but there wasn't even a picture of the Vigil-class in the Age of Rebellion book, which leads me to believe that they want to keep it's final look a bit of a surprise.
Nice!
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Length: 300m
That is all.
God, YES.
The Nebulon-B also has a more menacing looking counterpart, the Nebulon-B2 Modified Frigate. In the XvT games, only the Imps (naturally) had access to this more potent version of the ship.
Length: 253m
Not the twin fore units.
The 'Rebel' B version looks patched together but the 'Imp' B2 version is more streamlined. The B2 is 50m shorter but carries more guns and a concussion missile launcher since the inverted V fore section creates more surface space. It's also stronger in both hull and shields. BANG.
You get a frigate, you get a frigate, EVERYBODY GETS A FRIGATE!
Edited by R22The Lancer's appeared in Age of Rebellion. If FFG's consistent in their sharing between projects, we'll probably see that in lieu of the Vigil.
I think the fact the Age of Rebellion describes the Vigil as the smallest of the Star Destroyer-shaped ships makes it the obvious choice.
And I think given the two options, most players would choose Vigil over Lancer. The Lancer does not feel Imperial.
If it is the Vigil, I have one wish for it.
There should be an attack hanger on the underside that will fit a single Rebel fighter.
I could be wrong (I kind of hope I am) but one reason they wont do the vigil isn't the length of it but the width. if you look at the current two ships they aren't that wide which works well for the game, any of the lets call it Star Destroyer templates (Triangles) are massively wide and a ship the best part of a foot wide and two foot long on a 6 x 3 table would be silly.
Personally I would prefer the Carrier from above it looks epic and would love an addon that let you spawn academy pilots every turn
and it's thin but not at all iconic
What about that funky Broadside Cruiser from Empire at War? The one that fired missiles and was -epic- at killing... Well, everything?
How about something like this:
I'm thinking that the Fore section has a normal front fire arc (possibly wider, like 180°) while the Mid and Aft sections have side fire arcs (like the CR90).
I'm also thinking that each section can have it's own target lock. The idea is that multiple target locks, and the option to do both Coordinate and Target Lock (with energy) fits the superior tracking mentioned below.
"The Lancer has twenty Corellian AG-2G quad laser cannons specifically calibrated for use against high-speed , maneuverable starfighters. The weapons have superior tracking and targeting capabilities and are mounted on elevated towers to provide an increased field of fire; each bank of lasers is fed by a single power generator. Backup gunners must balance power demands to keep the Lancer’s weapons operating at full capacity."
Edited by JohannessonWhat about that funky Broadside Cruiser from Empire at War? The one that fired missiles and was -epic- at killing... Well, everything?
Never saw it before, like it, but still... is 500mts length... too much for the table...
How about something like this:
I'm thinking that the Fore section has a normal front fire arc (possibly wider, like 180°) while the Mid and Aft sections have side fire arcs (like the CR90).
I'm also thinking that each section can have it's own target lock. The idea is that multiple target locks, and the option to do both Coordinate and Target Lock (with energy) fits the superior tracking mentioned below.
"The Lancer has twenty Corellian AG-2G quad laser cannons specifically calibrated for use against high-speed , maneuverable starfighters. The weapons have superior tracking and targeting capabilities and are mounted on elevated towers to provide an increased field of fire; each bank of lasers is fed by a single power generator. Backup gunners must balance power demands to keep the Lancer’s weapons operating at full capacity."
Point-CounterPoint:
If you notice, all the guns except two are on the back, and that makes sense, cause it says all the guns have a built in generator to provide backup power.
I do agree with the 3 ship cards, but I think you should change it up a bit, like this:
The Fore Section has the majority of the sensors, and with only one pair of Quad Gun Towers, we can call it its primary weapon and not worry about Hardpoint Weapons. The ship itself has a PS of 5 to make it shoot before the Corvette, because this is a more military boat, not a command ship. Hence why it is lacking a coordinate action. The shield generators are also located at the front, so I placed the Recover action there as well.
This gives you the hard choice of having to choose to Jam or Recover, with recover giving you the Shields but striping you of energy.
Fore:
PS:5
A: 3 [Range 1-3 Turret] If this attack does not hit, you may immediately spend 1 energy to preform this attack again.
E: 0
H: 8
S: 6
Actions: [Target Lock] [Recover] [Jam]
UpgradeSlots: [AdvancedSensor] [Crew] [Crew] [Team] [Module]
[Cost: 60]
The mid ship has a ventral (below) hanger bay, of a modest size, reportedly being able to fit 2 shuttles. I generalized it, so theroritically it could fit 3 but then you have no fighter escort.
The mid ship section is also shown with huge slabs of armor on either side. Instead of just increasing hull, I gave it a natural reinforce token to buff the hull it already had, and to make it more effective aginst weak shots and less effective aginst ship smashing ordinace. A flight of Z-95's SHOULD do less damage with their 2 attack than a flight of loaded B-wings, and I belive that this is the way to balance that aspect.
Also, thinking about slaping on a rule about if the midship, or the "Spine" of the ship, if crippled, cripples the rest of the ship. Dunno about it yet.
Mid Ship: This section has increased armor, and always has a reinforce token on it. (I plan to expand on this in the future with larger ships whose natural armor should deter weak massed shots)
PS:5
H: 18 [Carrying capacity of 18 Tie Fighters/Interceptors/Defenders/Phantoms/Advances, with Bombers counting as 2 ship spaces and shuttles counting as 6)
E: 0
H: 10
S: 5
Actions: [Target Lock] [Reinforce]
UpgradeSlots : [Team] [Module] [Module]
[Cost: 60]
Ah yes, the Aft section. I put that nifty ability there to allow the guns to keep firing continusly, and to suit the fluff of each tower having individual generators devoted to the guns. I know there are supposed to be 20 quad guns, but 4 Hardpoints seemed to do it justice, with 2 on the front leaves 18 for the back, and if you count the guns on both sides, that leaves you with 9 guns per side, and some guns cover the top while some cover the bottem, and after thinking about it, I thought 4 was a good compromise.
Not sure on the Actions it should take, the front has the shield generators, the mid has all that armor and probably the damage control teams, and both have the target locking sensors (see, you can either try to be offensive or be defensive, but its hard to multi-task on both).
6 energy seemed like a good limit, advice is welcome.
Aft: Each Upgrade Card with an energy value gains 1 energy on the card during the activation phase.
PS:5
E:6
E:0
H:12
S: 4
Actions:
UpgradeSlots : [Crew] [Team] [HardPoint] [Hardpoint] [Hardpoint] [Hardpoint] [Module]
[Cost: 60]
Now, the Hardpoint Cards:
It funtions like the quad gun on the corvette, but with extended range and energy capacity, at an increase in points. This is a rough draft, feedback is apreciated.
AG-2G Quad Laser Cannon Tower
E: 3
A: 3 [Range 1-3]
Attack [Energy]: Spend 1 Energy from this card to make this attack. If this attack does not hit, you may immediately spend 1 energy from this card to preform this attack again.
[Hardpoint] [Cost: 10]
The MS-1 Twin fire linked Heavy Laser Cannon Tower (Wow what a mouthfull) is a heavier armorment to the normal quad guns. It funtions like the HLC card that we already have, but at an increase in range.
MS-1 Heavy Laser Cannon Tower
E: 4
A: 4 [Range 2-4]
Attack [Energy]: Spend 2 Energy from this card to make this attack. Immediately after rolling your attack dice, you must change all of your [crit] results to [hit] results. You may change 1 of your [focus] results to a [hit] result.
[Hardpoint] [Cost: 12]
Yes I know the 72 Twin auto blaster is the B-wings, but there is no other type of auto baster I can find, and I have a thing of naming the types of weapons.
72 Twin Auto-Blaster Tower
E: 3
A: 3 [Range 1]
Attack [Energy]: Spend 1 energy from this card to make this attack. Your [hit] results cannot be canceled by evade dice. The defender may cancel [crit] results before [hit] results. You may spend 1 energy to change all your [focus] results to [hit] results.
[Hardpoint] [Cost: 8]
Not sure wether or not to include this beast of a cnnon, but this is how I imagine capital ship Ion Cannons working. Dicuss.
NK-7 Heavy Ion Cannon Tower
E: 4
A: 5 [Range 3-5]
Attack [Energy]: Spend 3 Energy from this card to make this attack. The defender doubles their agility value against this attack. If this attack hits the target ship, the ship suffers 1 damage, then cancel all dice results. Place 1 Ion Token on the target for each [hit] or [crit] canceled. If more than one [crit] is canceled, flip up 1 face down damage card and resolve it immediately.
[Hardpoint] [Cost:16]
Alright, I spent way to much time on this, but I think it was worth it. Feedback?
Edited by Corellian CorvetteI've been waiting for you, *Vigil*. We meet again, at last. The circle *of this thread* is now complete .And an Imperial Vigil Corvette for the Tantive IV equivalent.
![]()
These ships are doable in the same way that FFG did the Alliance Huge ships.
What do you all think?
omg YES! This thing would look fantastic as a mini, and the triangular feel is perfect!
I checked the AoR beta book, and you're right. It's listed as a corvette, silhouette 5 (like the CR90,GR75, and Lancer), and if you look at it's stats it has a much lower encumbrance (cargo capacity) and passenger capacity than the CR90, so they might see it as being slightly smaller. They also use the word "iconic" in the first line of it's description, if that means anything. I could see them making it around the same length as the cr90, but it would still be really wide in the aft, making it unbalanced on just two large bases. One in the front and two in the rear might work, but it might need a different maneuvering template to keep the back from fishtailing like crazy.