Imperial HUGE Ships...I'm Calling It.

By Joe Boss Red Seven, in X-Wing

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Seriously, this discussion of competitive logics is making my head hurt. You guys are arguing past one another.

I move the original question.

Edited by Mikael Hasselstein
Not really.. if they stick to their current scales for the ships released so far... it'll be closer to the larger one and.. too big.

Also.. still a more recognized rebel ship...

"If they stick to their current scale" - which scale's that then, the scale they used for the fighters and the large ships (1/270), which they then reduced down for the Transport (about 1/400 if memory serves), then reduced down again for the Corvette (...about 1/450)... so what's stopping them sliding the scale again to fit a slightly larger ship into the game for the Imperials? Absolutely nothing. The Nebulon B is twice the length of a Corvette. Slide the scale, and it could be one and a half times the length of a Corvette, and still look the part - as we can see from Mel's 1:620 scale model.

If you're still stumped, Mel was kind enough to provide a visual aid:

pic1951407.jpg

...and we had the entire "Recognizable Rebel ship" discussion earlier in the thread; again, it's an irrelevance. The important fact is that Nebulon B is recognizable . Imperial or Rebel, it is iconic . It's really as simple as that.

But.. I get that some of you don't think anything is "just too big" learn to live with disappointment... lol...

What an asinine thing to say. If you're sat there hoping that people posting on here are going to be disappointed, then the only one who'll be disappointed is you.

Edited by FTS Gecko

Although, there's really nothing wrong with the smaller version at all, looking at it. And as shown in the image it's only marginally longer than the Corvette - about half the length again - which puts another nail in the coffin of oneway's "it's just to too big" argument.

If it's home-brew? Go ahead, knock yourself out.But at this point, I wouldn't expect to see anything much larger than the Corvette enter the game from FFG . I don't think Armada makes anything impossible, but it does give FFG a way to politely say "If you're looking for fleet combat, we have something over here you might like…" That is, I expect that X-wing is designed to be the skirmish-level game, and Armada will be the fleet game; clearly the two scales overlap at the Corvette level, but the Nebulon-B really isn't on the same playing field.(The "from FFG" part, by the way, is what makes oneway's objections irrelevant: for a while now you guys have been talking about 3D printed models for home-brew, rather than something you expect to see come pre-painted and ready for sanctioned play. At least, I don't think you are.)

I agree, and disagree.. up til recently they were talking about an FFG release of a Neb b..

As for home brew, I totally agree, have at.

And honestly, I'm not going to be disappointed, Gecks... not one little bit..

I agree, and disagree.. up til recently they were talking about an FFG release of a Neb b..

As for home brew, I totally agree, have at.

And honestly, I'm not going to be disappointed, Gecks... not one little bit..

Fragata Nebula Be

FORE (1/450): $237.83

AFT (1/450): $213.70

STANDS (1/450): $54.40

Total: $505.93

I think you're right, FFG will never make anything bigger than the CR90 for a fighter dogfight game.

Having said that, I really wish you would leave the f**l to spend his $505.93 on one miniature,

cause I will get such a big laugh out of it. You're right also, until he posts a photo

of his painted miniature, it's all b*llsh*t, it's nothing more than him blowing smoke.

Also, anyone who really plays this game knows the bigger gun doesn't necessarily win the battle.

So I think generally, anyone one who has to suggest anything larger than a CR90 in a fighter dogfight game

is doing so because they (consciously or not) are bored with the game,

and they are bored with the game because they are not winning.

It's a very sad fallacy.

Edited by gabe69velasquez

Also, anyone who really plays this game knows the bigger gun doesn't necessarily win the battle.

So I think generally, anyone one who has to suggest anything larger than a CR90 in a fighter dogfight game

is doing so because they (consciously or not) are bored with the game,

and they are bored with the game because they are not winning.

It's a very sad fallacy.

OK oneway, I apologize for calling your previous comment asinine as gabe has just blown you entirely out of the water. A word of advice - I'd be careful favouriting that one's comments, lest you find yourself lumped into the same category of poster. Gabe supporting your argument - especially with infantile comments like that - really only undermines your case, such as it is. Speaking of which...

Sure 6 feet is a lot of room, but try turning a 3 foot model on a 3 foot wide space.. isn't gonna happen.. and it needs to move..

Now, I'll give you the benefit of the doubt here as I know you've previously stated that you don't personally own the Corvette (and I don't know whether you own the Transport either, so I'm not overly sure if you have any first-hand experience of the Epic play maneuvering rules at all), but I think you're seriously overestimating, well, pretty much everything here.

The CR90 is a little over a foot long. That would make the Nebulon-B Frigate - if was kept to the same scale (which is in itself debatable but as you've conveniently ignored that point so far I'll continue) a two foot long model.

Or is it?

You see, the maneuvering rules - as you should well know, being an X-Wing player - don't take into account the physical size of the model. All maneuvering in X-Wing is done via the ship's base .

How big is the CR90's base? It's under 9" long. The model overhangs both ends but t hat doesn't matter . It makes no difference whatsoever to how it handles in game.

Keeping the Nebulon-B in a relative scale to the Corvette, you'd be looking at a base that would be under 18" long. That's over half your estimated size, and easily maneuverable on a 3 foot wide board. You could do donuts or figures of 8 to your heart's content with the existing Epic movement rules.

Now, let's go back to the previous point that FFG have used a sliding scale for their two Epic ships so far - to reiterate for emphasis, both existing Epic ships use different scales .

Mel's 1:608 Nebulon-B clocks in at under 20" long. A FFG produced version could theoretically have a base which is 15" long.

I'll let those facts sink in now, and wait for a response. Hopefully this time it might be a little more substantial than "FFG won't produce one because I don't buy Epic ships" or "Peoplez who want ships bigger than my DP20 are bad playerz LOLZ". I won't hold my breath, though.

No I don't own the corvette, amd haven't used the transport yet. So I'll agree that the base size is smaller, and maneuvering might work.

This has never been about me not wanting it "so no one else can have one" childishness... it's about the model being Too big, and too expensive..

I'm actually rather excited about the new Armada game so we can actually use ships like you keep wanting, in a setting that makes sense. Epic scale is good for reasonably sized ships, but ships like the Nebulon, just dont belong in it.. their too big, and the price will keep it from making sales..

If you have a lot of disposable income, then good for you, you should spend the 500 bucks or so and get Mels 3D model, paint it up and have fun...

Yeah the Epic Ships are all going to be great to play in the ten to twenty inch range on a three by six foot game area.

:)

No I don't own the corvette, amd haven't used the transport yet. So I'll agree that the base size is smaller, and maneuvering might work.

This has never been about me not wanting it "so no one else can have one" childishness... it's about the model being Too big, and too expensive..

I'm actually rather excited about the new Armada game so we can actually use ships like you keep wanting, in a setting that makes sense. Epic scale is good for reasonably sized ships, but ships like the Nebulon, just dont belong in it.. their too big, and the price will keep it from making sales..

If you have a lot of disposable income, then good for you, you should spend the 500 bucks or so and get Mels 3D model, paint it up and have fun...

Yeah they do!

:D

No they ain't!

:angry:

Hell-Nah... I'll build one like Bulldog UK did!

:lol:

Would the large ship need to move though? compared to the fighters it'd be pretty slow and sluggish why cant it stay in position as a back drop piece for a mission.

I remember missions in x-wing where the star destroyers would be there immobile but ready to blast you if you dared to get close enough.

It looks great, it is a vital part of the game, it moves or not and that is fine, it never has a reason to turn more than a tad for effect.

:D

I (we) have been typing that out all along, and our boy Oneway has been being an ole Meanie Head all along.

:lol:

If it's just a static immovable object.. might as well be another cardboard token..

Look.. sorry you guys disagree.. but you need to look at this through the glasses of reality.. the model would be too large and too expensive... 2 things that will never work in this game...

And as I have said from the beginning.. just my opinion, and you are not required to share it.. but I do expect people to think logically and with some semblance of reaeon.. not the fan boy desire for all the cool stuff.. if it won't work in the game it doesn't belong in the game.. and that is exactly what a friggin too large ship would be...

Just how I see it, butnitnis amusing that so many seem to think that just cause they want it FFG will be making it..

And as for the idea that one person made a shapeways model... well.. take some pics when you buy that I'd love to see it... but at 250.. I won't be getting one.

I will take some pictures of it when it arrives. I ordered it Thursday 7 Aug 2014 in 1/620. Shapeways says it should arrive 26 - 29 Aug 2014. Unless there are problems with the model and it won't print.

I also asked Mel if it was possible to get a version in the 24" - 26" range so that it would be in closer scale with the corvette. He posted the 1/450 version and sent me the links. I will be setting aside my gaming budget, and hope to purchase it in November, if the 1/620 version is printable.

So I guess there is at least one "fool" out there that will buy these. :)

One of the benefits of being an "old guy" gamer with an Electronic Computer Engineering Degree, is that I have a little flexibility in my disposable income...

I realize not everyone can do this, but I can. And I love the Neb-B enough to want to see it in the game...

BTW, I had to create a new account to post this, as my original acct password isn't working, and when I request a password reset, I never get the e-mail from FFG. Though, the new registration obviously worked. Anyone else hit this problem?

Edited by LTJGBeam

It's great you can afford it, and I look forward to seeing your pictures.

I also like the ship, but I disagree that it belongs in Xwing. Then again, seems I'm not alone in my view, and obviously there are a few who disagree with me. Which is fine, we dont all have to agree here. The company will decide what os good for the game, and we will buy or not buy as our desires permit.

Hmmm.
Since this is a thread about chunks of plastic on a table and not about the Palestine situation, the economy or what the Kardashians have done lately why dont we step back and take a breath. Everything on here is just personal opinion. Some see the point of huge ships, some dont. As for me,. Sure ive made a couple of huge ships but in general i am on the fence. Especially with the game that shall not be mentioned, since it has about 5 threads already devoted to it here, on the horizon. And on that sort of scale i can make a capital ship in the time it takes to design a fighter *L*.
But the point is we are all gamers with a love of Star Wars. and while we all love a good rousing discussion, and feel pretty passionately about the things we love. We shouldnt let disagreements about scale preference verge into vindictiveness.

**** i sound like a freaking hippy

To praraphrase Obi Wan
"What each of you has said before about huge ships is true....from a certain point of view

Lol sounds like a line from Harry Potter ; only now it is the game that cannot be named...

...it's about the model being Too big, and too expensive..

You should really add "for me" to the end of that sentence, so it is portrayed more properly as the personal opinion that it actually is.

Because it certainly ain't a fact, kiddo. Not by a long shot.

But the point is we are all gamers with a love of Star Wars. and while we all love a good rousing discussion, and feel pretty passionately about the things we love. We shouldnt let disagreements about scale preference verge into vindictiveness.

...speaking of a good, rousing discussion, how's that Assassin -class Corvette coming along Gosric? :D

Edited by FTS Gecko

...it's about the model being Too big, and too expensive..

You should really add "for me" to the end of that sentence, so it is portrayed more properly as the personal opinion that it actually is.

Because it certainly ain't a fact, kiddo. Not by a long shot.

And really... kiddo... I'm 50... really

Edited by oneway

Its coming. the engine section is almost complete. I'm still trying to decide about the armament though

Same could be saidd for what you just said.. 'for you' but honestly.. it is too big and that is a fact... and not just for me.. many others share that opinion. You seem to hold the misconception that your opinion is the only one that matters, and I'll point to your signature, which is obviously a hope and dream, but far from truth or fact.

And really... kiddo... I'm 50... really

Wrong again, I'm afraid. "Too big" is not a fact, it's just an opinion. It's your opinion, and it's an opinion which betrays both a lack of imagination and a lack of understanding of the rules. It's also an opinion others clearly do not share, which is kind of the point of the thread. It's why this thread not only still exists, but why people are still talking about Imperial huge ships (and designing Imperial huge ships, and scratch-building Imperial huge ships, and playing with Imperial huge ships) no just here, but right across the entire X-Wing community as well. It's also a factually incorrect opinion, as has been proven repeatedly earlier in the thread (and you've repeatedly ignored). But having read your description of how the "oneway" moniker came about, I'm sure that the facts really have very little to do with it.

Of course, if you, feel that strongly about it (despite having little in the way of personal experience or any apparent interest in the Epic side of the game, as you've pointed out), then maybe you should simply leave the thread be - that after all would be the mature thing to do after all. Leave the discussion to those who actually want to see Imperial huge ships, and those who would actually buy them and use them.

Oh, and your analysis of my signature is laughable as well. Hope or dream? Where does it say anywhere in my signature that FFG will have anything to do with it? I changed my signature when Mel announced he was working on a Nebulon-B Frigate. So once again your opinion is wrong, kiddo.

Edited by FTS Gecko

Don't call anyone kiddo. It makes you look like a lancer frigate, no matter how right you are.

Don't call anyone kiddo. It makes you look like a lancer frigate, no matter how right you are.

"That's great kid, don't get Lancer-Frigatey".

Edited by FTS Gecko

Why do peoples brains detach when they wish for big ships in this game.. they just released a new game to put this kind of ship in the game.. where it will make much more sense.

It's like this:

1) Big ship models are cool.

2) People want cool things, therefore:

3) People want big ship models.

4) This doesn't mean everyone wants them, so...

5) Until Obama expands the government to include FFG, which is likely when he finds out about wargaming, no one will be forced to buy big ships.

Let me also make clear that personally, I like big ships, and big ship models, especially with pretty lights in them. I like the idea of them in X-Wing because, among other things, the battlefields are boring, and fighters fight from ships.

I haven't used anything bigger than a Falcon myself, but I have used big models in other games, and yes, they're shoehorned in there and kind of break the game. The key is for gameplay to be designed with big models in mind, so everything integrates and everything scales. The big wargames (WM, 40k) haven't done this, and they've ruined their own games as a result. Now, it can be said they pretty much started broken, but the big robot/ship craze hasn't helpedd.

I'd like to think that FFG is conscious of the whole big ship thing, and thought it through when they were designing the game itself to evolve/scale through various release stages.

Is this, in fact, what transpired? Ehhhh......

I haven't used anything bigger than a Falcon myself, but I have used big models in other games, and yes, they're shoehorned in there and kind of break the game. The key is for gameplay to be designed with big models in mind, so everything integrates and everything scales. The big wargames (WM, 40k) haven't done this, and they've ruined their own games as a result. Now, it can be said they pretty much started broken, but the big robot/ship craze hasn't helpedd.

I'd like to think that FFG is conscious of the whole big ship thing, and thought it through when they were designing the game itself to evolve/scale through various release stages.

Is this, in fact, what transpired? Ehhhh......

Agree entirely with the vast majority of that analysis - the war of power creep and size creep plaguing GW has practically driven me away from their games at the moment (also the fact that X-Wing is much, much more fun).

But I think that FFG are more than aware of problems with other systems, and they are taking them into account. Hence why the Huge ships have their own variant of the game, with it's own size board and it's own point system, which (a couple of upgrade cards aside) doesn't directly interact with the standard game. And hence why the two Huge ships released so far haven't exactly been overpowered or gamebreaking for their points value (see the on going discussion over the CR90's functionality for details).

We'll know more when we see what FFG has in store on the Imperial side of things, of course.

I haven't used anything bigger than a Falcon myself, but I have used big models in other games, and yes, they're shoehorned in there and kind of break the game. The key is for gameplay to be designed with big models in mind, so everything integrates and everything scales. The big wargames (WM, 40k) haven't done this, and they've ruined their own games as a result. Now, it can be said they pretty much started broken, but the big robot/ship craze hasn't helpedd.

I'd like to think that FFG is conscious of the whole big ship thing, and thought it through when they were designing the game itself to evolve/scale through various release stages.

Is this, in fact, what transpired? Ehhhh......

Agree entirely with the vast majority of that analysis - the war of power creep and size creep plaguing GW has practically driven me away from their games at the moment (also the fact that X-Wing is much, much more fun).

But I think that FFG are more than aware of problems with other systems, and they are taking them into account. Hence why the Huge ships have their own variant of the game, with it's own size board and it's own point system, which (a couple of upgrade cards aside) doesn't directly interact with the standard game. And hence why the two Huge ships released so far haven't exactly been overpowered or gamebreaking for their points value (see the on going discussion over the CR90's functionality for details).

We'll know more when we see what FFG has in store on the Imperial side of things, of course.

I tend to think they are (aware of those problems) as well, and the release of Armada kind of says so to me. They know people like big ships, and are providing a forum so X-wing players can have their cake (Armada has little squadrons) and eat it too (ships up to corvette-size in X-Wing).

Indeed, it's all speculation and opinion, problem I see is when these threads get started everyone decides their opinion is the new law, and they figure unrealistic ideas will happen. I stepped in on this because I disagree with ships (Yes, that I feel) will be too large for the game and the space needed for the game.

I also feel that sliding the scale too much takes away from the coolness of these ships we all know and love. Look I dig all these cool ships just as much as you guys, bit I also look at them in a certain scale, and once that goes out the door they just look silly, and that bothers me.

Also Gecks, when you start spouting off about my opinion meaning nothing, and that I am always wrong, that is also your opinion, and as to no one else feeling as I do.. that I will say you are wrong about. There are many of us who feel the way I do on this, they have just stayed out of this for their own reasons.

And as for telling someone else what the mature thing to do is, dont make me laugh, when the most immature thing here is putting something on the table, that the 5 year old in all 8f us would giggle at... and arguing that it's a good idea..

I agree 100% that the sliding scale aspect of this detracts from the experience. It's one of the things I fault FFG on for this game and for my first look at Armada. I understand that with Armada, you can't possibly make fighter squadrons to scale, but when you're shrinking the cap ships that small, there's no good reason not to make their sizes true to each other.

I agree 100% that the sliding scale aspect of this detracts from the experience. It's one of the things I fault FFG on for this game and for my first look at Armada. I understand that with Armada, you can't possibly make fighter squadrons to scale, but when you're shrinking the cap ships that small, there's no good reason not to make their sizes true to each other.

Can't disagree here.