time for third faction?

By Lilikin, in X-Wing

It is a very personal question. I, personally, would rather FFG quit while the game is still amazing, rather than risk letting it slip into shoddy territory.

What do you mean by "shoddy territory?"

Do you just mean, "prequel and EU stuff I don't like," or do you mean, allowing the game and its mechanics to deteriorate into an unplayable mess of imbalance?

Because, if you mean the former, then it's just a matter of taste, and there's nothing to argue with there.

If you mean the latter, I think there is evidence that each release is stronger and more balanced than the last, with more meaningful choices, while remaining true to the underlying mythology to a great degree. I don't think you will see prequel stuff unless it's a seperate game, because they have been pretty consistent with keeping it in a particular era of the fictional setting. I obviously think that any future releases will be EU stuff, because what else is there? OK, there's "Rebels" and the Sequel trilogy, so maybe we will see that, but I still think not because of the time setting.

I mean the latter. Forcing increasingly more obscure ships into the game, regardless of where they come from, can only lead to a decrease in the overall quality of the game.

Why on Earth would anyone think we are going to run out of creative space for this game? If Lucas were still calling all the shots there would be a chance, but even with him there was the entire EU. Disney is not famous for boxing itself into a corner. They have spent a ton of money on the rights to Star Wars and other valuable franchises, and if we look at what they do with them there is absolutely no reason for pessimism.

Disney has consistently expanded the scope of their franchises, while maintaining quality. Marvel has done nothing but get better, the Avengers is awesome and getting better, all of their previous intellectual properties have grown and matured over the years. We have at LEAST 6 years and 6 movies coming out to expand the Star Wars canon, plus at least one book series. Does anyone seriously think all of these creative teams are going to just stare at one another and think "Oh man, if only there were some new ships or organizations we could write into the stories, but I'm afraid an ENTIRE GALAXY filled with tens of thousands of alien races just doesn't have the room for more than two sides...."

Good grief. As for sales of a new faction, all of the doomsayers base their opinions on the idea of a static market. But by adding a third faction, you do nothing to decrease the current selection while simultaneously adding an element that could appeal to folks who are not currently playing. The two big measures are market share, and market SIZE. Expanding the market is a good idea, period.

I think my outlook is far less pessimistic than it is practical. My assumptions are based upon what we already know about the limitations of the Star War universe, not what ships might possibly be coming up in future movies, or what Disney has done with completely unrelated franchises. We've already excluded the events and technology of the prequels as a possibility, so why should ships thirty years after A New Hope be any more likely than those from thirty years before?

Honestly, I think your overly optimistic stance makes far more assumptions than does mine. This isn't a game like Magic; the creative space is finite, unless FFG chooses to transform it into something radically different from its current form.

Edited by WonderWAAAGH

Speculate all you want, but it's not going to happen

I never make definitive statements like this about things over which I have no control.

I shy away from making definitive statements like this about the few things over which I've deluded myself into believing I have control.

I've referenced it before, but I really wish WotC hadn't nuked the SWM Forums outright. There was a set coming out, a poster was released, and even though the picture was blurry and several figures were obscured, it looked like they'd made three different Han Solos in the set, at least to me.

I stated as much, and this guy comes in and tells me that they've never made three of any named character in any set so far, and told me, definitively and absolutely, that it couldn't be three Han Solos in the set. He was right, they had never made three of any named character in one set before, but he wasn't right about that set.

I really wish I could still link to it.

I'm not concerned with being right or wrong. It's just a cautionary tale about making absolute statements.

I find it amusing that 327 posts later and no one has actually proposed a somewhat reasonable basis for the release of a third faction beyond "I have money and I must spend it!".

I find it amusing that 327 posts later and no one has actually proposed a somewhat reasonable basis for the release of a third faction beyond "I have money and I must spend it!".

I find it amusing you don't think Demand isn't a reasonable basis to procure supply. That's pretty much all the excuse a company needs to make something. People want it. They will pay money for it. Why not try a smaller print run and see what the sales look like.

I find it amusing that 327 posts later and no one has actually proposed a somewhat reasonable basis for the release of a third faction beyond "I have money and I must spend it!".

I find it amusing you don't think Demand isn't a reasonable basis to procure supply. That's pretty much all the excuse a company needs to make something. People want it. They will pay money for it. Why not try a smaller print run and see what the sales look like.

What demand? Can anyone here seriously pretend like they know exactly how much demand there is out there for a third faction, or how much people will actually spend if these fringe ships see print? Because based on the responses here, it looks like only an extreme minority of the player base is interested. It would be a terrible business decision for FFG to waste time and resources on something like that.

See I see the exact opposite. I've seen at least a dozen people liking posts encouraging this, and a few outspoken people on both sides arguing. From there, honestly, there is demand for this game. There is a rapidly diminishing number of Imperial and Rebel ships available. Something needs to fill that gap. More ships that provide interesting gameplay options not before seen in the game have a good track record of selling well.

There are a lot of players that buy every ship in the game, and every few days a new third faction, or I want bounty hunters like Bossk and Dengar thread pops up. How that doesn't equate to demand in your mind, I can't say. Obviously you see the world through your own lense.

we were told this game was being designed for around 32 ships in the main waves. we are just past 1/2 way with wave 5.

i would like a third faction but only if none of the factions shared ships.

i would really like to see a pirate faction with some of the following ships:

preybird

cloak shape fighter

supa fighter (an awesome ship IMO)

pinook fighter

Pursuer Enforcement Ship

Razor Fighter

Muurian Transport

YT-2000

it could even be a special release like the aces packs, not part of a wave.

I find it amusing that 327 posts later and no one has actually proposed a somewhat reasonable basis for the release of a third faction beyond "I have money and I must spend it!".

I find it amusing you don't think Demand isn't a reasonable basis to procure supply. That's pretty much all the excuse a company needs to make something. People want it. They will pay money for it. Why not try a smaller print run and see what the sales look like.

like i said in my last post, make it a non-wave release like aces and see what happens

See I see the exact opposite. I've seen at least a dozen people liking posts encouraging this, and a few outspoken people on both sides arguing. From there, honestly, there is demand for this game. There is a rapidly diminishing number of Imperial and Rebel ships available. Something needs to fill that gap. More ships that provide interesting gameplay options not before seen in the game have a good track record of selling well.

There are a lot of players that buy every ship in the game, and every few days a new third faction, or I want bounty hunters like Bossk and Dengar thread pops up. How that doesn't equate to demand in your mind, I can't say. Obviously you see the world through your own lense.

i think your right on,

i want to see the bounty hunters in imperial faction though, as thats who they mainly worked for.

See I see the exact opposite. I've seen at least a dozen people liking posts encouraging this, and a few outspoken people on both sides arguing. From there, honestly, there is demand for this game. There is a rapidly diminishing number of Imperial and Rebel ships available. Something needs to fill that gap. More ships that provide interesting gameplay options not before seen in the game have a good track record of selling well.

There are a lot of players that buy every ship in the game, and every few days a new third faction, or I want bounty hunters like Bossk and Dengar thread pops up. How that doesn't equate to demand in your mind, I can't say. Obviously you see the world through your own lense.

The problem with filling gaps is that you end up with filler, which is exactly what I've been saying we don't need.

See I see the exact opposite. I've seen at least a dozen people liking posts encouraging this, and a few outspoken people on both sides arguing. From there, honestly, there is demand for this game. There is a rapidly diminishing number of Imperial and Rebel ships available. Something needs to fill that gap. More ships that provide interesting gameplay options not before seen in the game have a good track record of selling well.

There are a lot of players that buy every ship in the game, and every few days a new third faction, or I want bounty hunters like Bossk and Dengar thread pops up. How that doesn't equate to demand in your mind, I can't say. Obviously you see the world through your own lense.

The problem with filling gaps is that you end up with filler, which is exactly what I've been saying we don't need.

See I see the exact opposite. I've seen at least a dozen people liking posts encouraging this, and a few outspoken people on both sides arguing. From there, honestly, there is demand for this game. There is a rapidly diminishing number of Imperial and Rebel ships available. Something needs to fill that gap. More ships that provide interesting gameplay options not before seen in the game have a good track record of selling well.

There are a lot of players that buy every ship in the game, and every few days a new third faction, or I want bounty hunters like Bossk and Dengar thread pops up. How that doesn't equate to demand in your mind, I can't say. Obviously you see the world through your own lense.

The problem with filling gaps is that you end up with filler, which is exactly what I've been saying we don't need.

And I think you're absolutely wrong. There is so much design potential within this game that I would hate to see it die because FFG wasn't willing to take the risk of adding different ships. Not realeasing new product or rerealeasing endless new pilots for old ships will kill the game far faster than adding a third faction, which might actually boost sales.

and if the ships look cool enough, they could draw more non-star wars gamers to this game.

See I see the exact opposite. I've seen at least a dozen people liking posts encouraging this, and a few outspoken people on both sides arguing. From there, honestly, there is demand for this game. There is a rapidly diminishing number of Imperial and Rebel ships available. Something needs to fill that gap. More ships that provide interesting gameplay options not before seen in the game have a good track record of selling well.

There are a lot of players that buy every ship in the game, and every few days a new third faction, or I want bounty hunters like Bossk and Dengar thread pops up. How that doesn't equate to demand in your mind, I can't say. Obviously you see the world through your own lense.

The problem with filling gaps is that you end up with filler, which is exactly what I've been saying we don't need.

And I think you're absolutely wrong. There is so much design potential within this game that I would hate to see it die because FFG wasn't willing to take the risk of adding different ships. Not realeasing new product or rerealeasing endless new pilots for old ships will kill the game far faster than adding a third faction, which might actually boost sales.

Then we can both sit here and think that the other one is wrong. But I'll tell you this, few great games have ever lasted indefinitely. You either die a hero, or live long enough to see your game turn to crap. Considering the finite nature of the Star Wars universe, a third faction would be nothing more than a last desperate step in that direction.

If people are already so jaded before even laying hands on wave four, five, Rebel Aces, or the inevitable Imperial huge ships that they need to have a third faction right now , then I honestly don't know what else to say at this point. No amount of common sense or logic is going to convince them otherwise. Well, I do have one thing to say to them: go play an RPG.

Edited by WonderWAAAGH

See I see the exact opposite. I've seen at least a dozen people liking posts encouraging this, and a few outspoken people on both sides arguing. From there, honestly, there is demand for this game. There is a rapidly diminishing number of Imperial and Rebel ships available. Something needs to fill that gap. More ships that provide interesting gameplay options not before seen in the game have a good track record of selling well.

There are a lot of players that buy every ship in the game, and every few days a new third faction, or I want bounty hunters like Bossk and Dengar thread pops up. How that doesn't equate to demand in your mind, I can't say. Obviously you see the world through your own lense.

The problem with filling gaps is that you end up with filler, which is exactly what I've been saying we don't need.

And I think you're absolutely wrong. There is so much design potential within this game that I would hate to see it die because FFG wasn't willing to take the risk of adding different ships. Not realeasing new product or rerealeasing endless new pilots for old ships will kill the game far faster than adding a third faction, which might actually boost sales.

Then we can both sit here and think that the other one is wrong. But I'll tell you this, few great games have ever lasted indefinitely. You either die a hero, or live long enough to see your game turn to crap. Considering the finite nature of the Star Wars universe, a third faction would be nothing more than a last desperate step in that direction.

If people are already so jaded before even laying hands on wave four, five, Rebel Aces, or the inevitable Imperial huge ships that they need to have a third faction right now , then I honestly don't know what else to say at this point. No amount of common sense or logic is going to convince them otherwise. Well, I do have one thing to say to them: go play an RPG.

That's what we call "risk," and smart businesses try to avoid that. You may be inclined to risk letting the game go to crap, but I sure as hell hope FFG isn't.

That's what we call "risk," and smart businesses try to avoid that. You may be inclined to risk letting the game go to crap, but I sure as hell hope FFG isn't.

Everything FFG does uis risky except for their Star Wars and Lovecraft based stuff. And I'm not going to lie, I don't think it's a financial risk for them. Even a godawful expansion or three will sell well given that this is a Star Wars Game, and right now Star Wars is bigger than its been since the Prequals came out.

That's what we call "risk," and smart businesses try to avoid that. You may be inclined to risk letting the game go to crap, but I sure as hell hope FFG isn't.

But you're convinced it's going to go to crap anyway, so .... ?

That's what we call "risk," and smart businesses try to avoid that. You may be inclined to risk letting the game go to crap, but I sure as hell hope FFG isn't.

But you're convinced it's going to go to crap anyway, so .... ?

No, I'm convinced it's going to end sooner or later. I'd simply prefer it not be terrible when it does.

Edited by WonderWAAAGH

That's what we call "risk," and smart businesses try to avoid that. You may be inclined to risk letting the game go to crap, but I sure as hell hope FFG isn't.

But you're convinced it's going to go to crap anyway, so .... ?

No, I'm convinced it's going to end sooner or later. I'd simply prefer it not be terrible when it does.

Is there any new development you would welcome?

Is there any new development you would welcome?

I'm always interested in seeing more Orks. :D

Honestly, that's a pretty deep question. I'll have to give it some thought. Come to think of it, I have been pining for a large based Rogue Shadow...

Edited by WonderWAAAGH

Is there any new development you would welcome?

Honestly, that's a pretty deep question. I'll have to give it some thought. Come to think of it, I have been pining for a large based Rogue Shadow...

Okay, I could see that one.

Guys I know it's a debate and all, but if I may

Let's just think that whatever ffg does they will do it well.

Let's hope they continue on with this game for many years.

Be it by adding new factions

Adding ground combat

Using the new movies

Or whatever means

If they continue,and with their track record I think for the most part we will be pleased.

With that said you can't please everyone, but if they add something new and fit it in and it works well. I'm happy.

Too be honest I'd be more worried about their license running out, and or for whatever reason Disney doesn't renew it for whatever weird reasons they would have

we were told this game was being designed for around 32 ships

Do you have a source for that? Because the first time I heard that it was

"I think I heard someone say once that FFG said they had 36 ships planned out before the game was even released"

Then it was

"There is a rumor that FFG planned for the game to have 30 some ships"

Then it went to

"FFG said they are planning around 30 ships for the game"

And now it's

"we were told this game was being designed for around 32 ships"

i think your right on,

i want to see the bounty hunters in imperial faction though, as thats who they mainly worked for.

Eh….most people will agree with you because that’s what Empire Strikes Back showed, but in the expanded universe, Zuckus and 4-lom, 2 of the bounty hunters seen on that Star Destroyer, worked for the rebellion for a time. Likewise, Talon Karrde, the renowned smuggler, worked for just about anybody.

I actually have a weak argument that the fringy ships aren't selling well compared to identifiably rebel or imperial. I haven't seen the HWK get reprinted (this is where it's weak, I may have just missed it) but I have seen every current movie faction iconic ship be reprinted including the huge ships that just came out, and some more than once. I don't think the firespray has been reprinted, while the Falcon has, despite most hardcore players buying more firesprays than Falcons. Even the Shuttle got reprinted

Fringy just don't appear to be as popular

Now that's valuable information.

Where are you getting it?

I started playing before wave 3 hit shelves, when wave 1 was out of stock everywhere. Since I discovered the "Upcoming" section on the FFG page I check it pretty much daily to see when the new ships are on boats, shipping to stores, etc. I'm almost compulsive about it.

This is all from memory though, so that's why I say it's an admittedly weak argument.