After seeing the new stuff for Wave 5, I thought a lot of it was really cool. Finally getting a token-passer for the Imperials is good, and Lando is going to be very awesome on both the YT-1300 and 2400. But then I happened to see Dash Rendar… and in my head I kinda lost it a little.
Sure, ever since the Falcon first came out, there's been a huge amount of sour grapes from the more Imperial-slanted or Imperial Exclusive players out there. And it's reasonable. I was (and sometimes still am) one of them. A ship that is its own "easy mode", that doesn't really have to care where it ends up and still fires at full strength at anything on the board. It seems that it takes a large percentage out of what this game is. That is to say, planning clever maneuvers and approaches to maximize your damage output and evasiveness. It became a no brainer. That one craft changed the meta forever.
For a good long while, I'd figured that eventually they'd come out with something that could mitigate the effect of asteroids. But I'd always hoped it would be a small craft pilot, something maneuverable and cheap that could duck around asteroids but that otherwise wouldn't really matter too much. Maybe a little ship for new players to include until they get used to maneuvering and can move on to something else. After all, a TIE is still a TIE and can die like one. And if not that, at least an EPT so both sides had equal access to an ability that is in no way flavored for one side or the other.
But really now, FFG? A (rebel exclusive) ship that can move anywhere, fire anywhere, land anywhere, with absolutely no regard for the other half of what makes this game so strategic? Don't have to care where you end up, don't have to care what maneuver you pick, don't even have to suffer if you land smack dab on an asteroid? Just barrel roll off it without even having to take Expert Handling?
I just can't help but think that in a game that is part maneuvering and evading, and the other part avoiding colliding with obstacles, that making a ship that can fire on anything from almost anywhere and that doesn't have to care about obstacles is just… I don't know. It just seems to defeat the entire point of the game.
