Bring Out the Big Guns! Wave 5 announcement

By dvorm, in X-Wing

Guess we'll see a lot of people putting Stealth Device on it ...

Certainly not.

It looks like the PS 8 ship cost 46 points and has 0 agility. Does the 12 hull and 4 shields and turreted primary weapon outweigh the 0 agility and the fact it eats up half your squad points?

It must have the ability to obtain an evade somehow, or else why would it come with one?

For the same reason the Defender did…? :P

Turret HLC for 12 points anyone!?

It looks like the PS 8 ship cost 46 points and has 0 agility. Does the 12 hull and 4 shields and turreted primary weapon outweigh the 0 agility and the fact it eats up half your squad points?

It must have the ability to obtain an evade somehow, or else why would it come with one?

For the same reason the Defender did…? :P

Fair enough...

Barrel Roll action for YT-2400 should be interesting...

Edited by Johdo

Third quarter 2014! They are really releasing stuff quickly.

Hey, point of order.

dash-rendar.png

You may ignore obstacles in the Activation Phase and for the purposes of Actions. You CANNOT still attack if you overlap an obstacle. Suddenly seems a lot less awesome...

Edited by Engine25

Guess we'll see a lot of people putting Stealth Device on it ...

Certainly not.

I was just spitballing thinking of ways to boost that Agility somehow.. There must be some other way to get it above 0..

OUR WALLETS CAN'T REPEL PLASTIC OF THAT MAGNITUDE

It's a trap!

What is that second rules card on the Decimator?

Very curious about the debris cloud tokens. Drop them if your ship is destroyed?

Replacement for asteroids? Just for variety?

I see the playing field getting VERY crowded with 6 asteroids, and 6 (unique) debris clouds.. Gonna have to have some fancy flying to avoid crashing into them (unless you're Dash of course)

I wouldn't be surprised if you have the option for one or the other in a standard type game for six total (or something like that) but not 12.

Also, I hear Autoblaster calling the Outrider's name.

The title turns off your primary attack, though, so you'd only be able to attack at Range 1.

But with Barrel Roll stock, and if you give it an Engine upgrade you might be able to pull something off.

Just noticed the 0 agility on the Decimator.. Ouch.. So, no evade dice at all for the thing? Talk about a sitting duck. Guess we'll see a lot of people putting Stealth Device on it, although that might just be a waste of points..

NM....

Edited by AlexW

Very curious about the debris cloud tokens. Drop them if your ship is destroyed?

Replacement for asteroids? Just for variety?

I see the playing field getting VERY crowded with 6 asteroids, and 6 (unique) debris clouds.. Gonna have to have some fancy flying to avoid crashing into them (unless you're Dash of course)

I wouldn't be surprised if you have the option for one or the other in a standard type game for six total (or something like that) but not 12.

12 WOULD be awesome though.. Especially on a larger Epic sized playing field..

I need a third job or a winning lotto ticket.

What is that second rules card on the Decimator?

Ion

Using Bombs

Bomb Tokens

None of them new.

Also, I hear Autoblaster calling the Outrider's name.

The title turns off your primary attack, though, so you'd only be able to attack at Range 1.

Yep, looks like Autoblaster still sucks. Although it would be a lot better in 360 degrees on a barrel-rolling Large ship than on any other platform. But losing your primary attack is probably not worth the 10 points there.

What is that second rules card on the Decimator?

Ion

Using Bombs

Bomb Tokens

None of them new.

Ah of course, couldn't put my finger on it.

Bunch of people reading this topic by the way. :D .

Awesome news. Love the Outrider addition, love the surprising Imperial addition, am intrigued by there being only two ships in Wave 5 (so far).

Remember, the 12 point HCL turret you are thinking about also prevents you from firing at rage 1, ever.

Hey, point of order.

dash-rendar.png

You may ignore obstacles in the Activation Phase and for the purposes of Actions. You CANNOT still attack if you overlap an obstacle. Suddenly seems a lot less awesome...

Still pretty good, since you can maneuver OR BARREL ROLL onto, off of, or through obstacles, without suffering damage.

Remember, the 12 point HCL turret you are thinking about also prevents you from firing at rage 1, ever.

Unless you get a munitions failure crit.

Hey, point of order.

dash-rendar.png

You may ignore obstacles in the Activation Phase and for the purposes of Actions. You CANNOT still attack if you overlap an obstacle. Suddenly seems a lot less awesome...

A turreted, 12 hull ship for Imperials, with great crew. :o

And its a bomber unless they gave it proton bombs for the hell of it.

Hey, point of order.

dash-rendar.png

You may ignore obstacles in the Activation Phase and for the purposes of Actions. You CANNOT still attack if you overlap an obstacle. Suddenly seems a lot less awesome...

Still pretty good, since you can maneuver OR BARREL ROLL onto, off of, or through obstacles, without suffering damage.

Yeah the stock barrel roll action is quite good.

It looks like one of the upgrade cards that comes with the Decimator is called intimidate. Maybe this will increase agility.