Multiple Recall and Consume

By Carnate, in StarCraft

Hi

I have two questions:

1) How does the recall and consume work exactly? Can I use it in an action more than once (e.g. in a battle may I destroy two units to get 6 combat cards?)

2) Heroes can be killed by Zeratul's spec. ability or by Ganthiror's?

Thx for your help.

As to your first question:

I guess you can not use them cumulatively. Question about multiple Recall (in one area with more your Arbiters) has been answered in the official FAQ (you may warp/teleport only 1 your unit no matter the number of your Arbiters in a destiny area).

The same it is with Consume - possibility to draw 6 cards in exchange for 2 workers or units would be too strong, by my opininon.

As to your second question:

Gantrithor may destroy only installations and bases, during its destruction. But it may normally destroy heroes during a combat.

Zeratul may destroy one enemy ground unit as a start of battle ability. Heroes are normal units (with a hero token).

Rules say that ...heroes are also immune to the mind control ability and all Technology card abilities that destroy units...

I would guess that it relates also to the Zeratul ability. But Zeratul may normally destroy heroes during a combat.

1) You need multiple mobilize orders (or battles) to use such abilities more than once. Due to rules' balance.

2)

Artemis said:

Gantrithor may destroy only installations and bases, during its destruction. But it may normally destroy heroes during a combat.

Zeratul may destroy one enemy ground unit as a start of battle ability. Heroes are normal units (with a hero token).

Rules say that ...heroes are also immune to the mind control ability and all Technology card abilities that destroy units...

Ganthrithor also can suicide on units, so killing heroes with its ability is as legal as killing them by Zeratul's.

Those abilities are offered by Leadership Cards, not Technology Cards. So it is allowed. At least, I can't find the rule which would forbid that.

BTW: Wow, it seems that you may use that ability even when you destroy Gantrithor voluntarily . sorpresa.gif

What an awesome move it is! Your enemy can do nothing against it, because you choose what to destroy and when . Although expensive, it may turn the entire game to your advantage. It can be done in any moment of Tassadar's turn.

Yes Gantrithor is very powerful especially in survival mode, when you just need to move him into a planet which contains one of your opponent's bases and then that base will destroy. Your opponent cannot do anything to stop it. preocupado.gif

cyb3k said:

Ganthrithor also can suicide on units, so killing heroes with its ability is as legal as killing them by Zeratul's.

Those abilities are offered by Leadership Cards, not Technology Cards. So it is allowed. At least, I can't find the rule which would forbid that.

Yes, good point - that exchange leadership with technology cards happy.gif .

But I do not think, that Gantrithor may directly destroy units (during its own destruction), only bases or instalations. Did you mean using "Ultimate sacrifice" card?

Gantrithor can kill units as well:

"When this hero is destroyed, you may destroy 1 enemy unit, base, or installation on the same planet."

Yes, you were right.

Until yesterday I lived under an impression, that it may kill only bases and installations, but then I read thoroughfully its card and found an overlooked word "unit". ... "It may destroy 1 enemy UNIT, base or installation"

Mea culpa happy.gif .