Precognitive Scrounger
Career: Scum
Home World: Void Born
XP Cost: 300xp
some born in the void must walk the line between the working parts of whatever vessel they were born upon, and the forgotten black holds where disease festers. Keeping commerce flowing between the less fortunates of the ship and the mutants and criminal stow aways isn't for the faint hearted but some have a seeming knack for surviving such a life, and others know just how they seem to be just a hairs length away from being swallowed into the bowels of the darkest holds. The void gifted these rare individuals with knowing just how to move and when just a moment before they would have lost an arm and fell prey to the angry mutant that had lost its mind. Wether they realise it or not, these individuals have just small tinge of control over the warp, using it to see the blurry visions into the future that keep them avoding deaths embrace. They must take great care however, to keep there secret from reaching the ears of anyone who may ship them off to the holds of the black ships.
Effects:
characteristics: -5 Fellowship, Strength, Toughness
Skills: You begin play with Deceive(Fel), Barter(Fel), Forbidden Lore(Mutants) (Fel).
Talents: Jaded, Peer(Underworld)
Corruption Points: You begin the game with 1d10 corruption points.
Mutation: You gain access to the Precognition minor psychic power and may use it as if you had a Psy Rating of 1. You do not gain any additional Psychic powers as having a Psy Rating of 1 would grant. If you would somehow aquire a psy rating you will allways use the Precognition power obtained from this background as a Psy Rating of 1.
I'm not sure what the xp cost of this background package should be, but i liked the flavor of it and decided to give it a whirl. Any suggestions or comments about this would be appreciated thanks!