Are the uses for threat, listed in the Combat chapter (such as imposing Strain) universal, or are they only there for combat checks? That is, if you roll threat on a non-combat skill check, and generate threat, can that be used to cause strain? Does the answer change if you are out of combat?
I ask, because there's a player in my group who was going to roll a Perception (not in combat), but when he saw the dice pool, opted to not bother, because, even if he succeeded, he'd likely end up taking quite a bit of strain (his thoughts). I felt this was very metagame-y, and I'm not so sure that strain would be appropriate in this case.