So last evening I had my first X-wing game in 3 weeks. I was pretty eager to try some of the Aces as well as barrel-rolling Firesprays, so I ran:
Kath + EH + Gunner
Carnor + PtL
Lt. Lorrir + HU
And completely ROFLstomped my opponent. The dice were hot for me: I rolled about 9 uncancelled crits and only took four damage (3 to Kath's shields, 1 to Lorrir) while taking out 22 hitpoints of Rebels. Some things I learned:
Barrel-rolling Firesprays is huge. HUGE. That 1 bank BR back keeps you in the fight that much longer before the inevitable K-turn. Also the ability to reposition around asteroids is pretty nice.
Carnor is an amazing support ship in his own right. It can be an issue getting him into R1 of ships, but once he is there he disrupts very adequately. I shut down Garven twice in the match: once because he couldn't spend it, the other time because anyone he could give it to was blocked from using it by me. On top of that he is a PtL int.
Lorrir is better than most give him credit for. The closest equivalent in flying style to him I would say would be Backstabber. Just don't feel that you have to use his ability every turn and you should do great. He is also seen as a low priority target, which is a fatal mistake.