Hey all. A couple of my players can't make my game tomorrow, so I'm running a one-shot adventure set a few years before the Battle of Naboo (Blockade of Naboo? Embargo? Guess it depends on the perspective). My players (three in all) are going to be a Jedi Knight, his Rodian Padawan, and a Corellian Noble. The Jedi are assigned by the Council to escort the Noble to another planet where he's going to give a speech to a group of dissident Corellians. My plan is that Palpatine has spurred the potential Corellian insurrection, in line with his whole plan to throw the Republic into disarray. It'll be like a test run for the Battle of Naboo.
In any event, when Palpatine realizes that there are Jedi messing with his plan, I'm having him send Darth Maul to take them out. It'll get a hoot out of my players, who haven't met any characters from the movies yet. So I've written up stats for Darth Maul when they ultimately confront him, but I'm curious what other people would do in my shoes.
How would you stat Darth Maul? No need to be gentle; this is a one-off game, and it doesn't matter if my PCs get slaughtered.